Version
3.5-2437
Branch
tev-fixes-performance
Date
9 years, 6 months ago
Windows x64 Windows x86 Mac OS X
Commit
2d868d503e197af6234f926274fe2b2099029385
Change author
Rodolfo Bogado
Change description
tev-fixes branch do a excellent job to increase the accuracy of the emulation but destroys the performance. So do a partial merge just to improve accuracy without loosing that much of performance. Indirect texture coordinate generation should work perfect now