Version
4.0-283
Branch
viewportCorrection
Date
9 years, 4 months ago
Mac OS X
Commit
3151d8709cc23d36e1b847f24adeeb18b85af2a0
Change author
degasus
Change description
VideoCommon: move ViewportCorrection into VideoCommon

D3D doesn't allow bigger viewports than rendertargets. But flipper does, so the viewport will be clipped and the transformation matrix will be changed.
This was done in the D3D backend itself. This is now moved into VideoCommon. This don't reduce code, but in this way, VideoCommon doesn't depend on the backends.