Version
4.0-329
Branch
texture_pool
Date
9 years, 5 months ago
Windows x64 Windows x86 Android
Commit
34d16639ed59605d2623f1bfc9231e8384397b26
Change author
degasus
Change description
VideoCommon: pool cache misses instead of reuse the native object

This drops a performance optimization which tries to fix the same issue as the pool itself.
So now we need an additional map insert and map lookup which is both _much_ less than the
appending texture decoding & upload.