Version
4.0-608
Branch
tev_fixes_new
Date
10 years, 3 months ago
Windows x64 Windows x86 Mac OS X Android
Commit
376d044e7a5a3bed33942fcb81a577ca4108aed2
Change author
Tony Wasserka
Change description
PixelShaderGen: Microsoft's shader compiler likes to throw an internal error when masking with unsigned integers, so just use 255 instead of 0xFF all over the place...