Version
4.0-196
Branch
const_buffer_rework
Date
9 years, 6 months ago
Windows x64 Windows x86 Mac OS X Android
Commit
711e7390d8177ce1907f063bf5e3e18d1899247b
Change author
degasus
Change description
VideoCommon: reimplement Dirty() in PixelShaderManager

This isn't needed in VertexShaderManager as it's still in the old dirty flag way.

But it's very importend for PixelShaderManager as some float4s aren't initialized as 0.0f