Version
3.0-864
Branch
master
Date
8 years, 3 months ago
Windows x64 Windows x86 Mac OS X
Commit
bed260aa147cdf82b6914ec476cc36821a046b0f
Change author
NeoBrainX
Change description
VertexShaderManager: Fix redundant shader constant updates.

Thanks to konpie for spotting this.

Might give a fairly perceivable speedup in the D3D11 backend.