Version
3.5-332
Branch
GLSL-master
Date
10 years, 3 months ago
Windows x64 Windows x86 Mac OS X
Commit
c3aafc77b39b87ae473dc306e7f69d01dc4e72b9
Change author
degasus
Change description
upload complete uniform buffer at once

this is the way of dx11. it would upload more per draw, but uses less calls.
will be faster if many uniforms are changed, but slower else