Version
4.0-269
Branch
viewport_float
Date
9 years, 5 months ago
Windows x64 Windows x86
Commit
f82e1b9dc7ad140dea94cd6637eca007f53fc77a
Change author
Tony Wasserka
Change description
D3D: Use floating points for viewport parameters.

OpenGL 4.1 allows for a similar change thanks to ARB_viewport_array, but we don't make use of this, yet.