Version
3.5-1720
Branch
master
Date
5 years, 7 months ago
Windows x64 Windows x86 Android Mac OS X
Commit
dc23a076bef52d23cd16352b9132a491cce96ea8
Change author
degasus
Change description
disable emulate format changes on glsl120

The current shader uses bit operations which aren't supported by glsl120.
A workaround with round + frac + lots of additions would be possible, but unreadable.
So I think it isn't worth

But this fixes the annoying shader compilation error message