3.5-415 11 years, 2 months ago Increased the cycle time of the vertex command. Fixes "Speed Challenge: Jacques Villeneuve's Racing Vision".
3.5-414 11 years, 2 months ago Moved the setting of the Finish interrupt signal back to the main thread as it was causing Wii games like Resident Evil 4 (Wii) to hang.
3.5-413 11 years, 2 months ago Profile stores, fp stores and ps stores only to the fifo write addresses list. This should make the JIT a little faster as it will not be checking for external exceptions unnecessarily.
3.5-412 11 years, 2 months ago Added preliminary support to synchronise the timing of the CPU and GPU threads. A new option has been added to the game properties for this purpose. This option may help with random freezes in Dual ...
3.5-411 11 years, 2 months ago Merge branch 'master' into FIFO-BP
3.5-339 11 years, 2 months ago Removed the updating of PC in the Cleanup function. This was causing Metroid Prime to hang.
3.5-338 11 years, 2 months ago Removed the updating of PC in GenQuantizedStores() as the generated code is static.
3.5-337 11 years, 2 months ago Moved the token update to the CPU thread.
3.5-336 11 years, 2 months ago Updated PC on a few memory writes that were missed in the FifoBusy branch. Thanks to hk.konpie for the tip.
3.5-335 11 years, 2 months ago Used Atomic functions to update variables shared between the CPU and GPU threads. Changed the variables from bool to u32 to match the atomic functions.
3.5-334 11 years, 2 months ago Used AtomicStore to write to the signal interrupts.
3.5-333 11 years, 2 months ago Set the token and finish interrupt signal from the video thread. This fixes the inconsistent state caused by lag from the scheduler. Fixes Rayman 3: Hoodlum Havoc and Shamu's Deep Sea Adventures.
3.5-332 11 years, 2 months ago Changed cmdidle to match the isGpuReadingData flag. Fixes the random freezes in The Last Story.
3.5-331 11 years, 2 months ago Changed cmdidle to be idle on breakpoint. Added low watermark interrupts generated by the gather pipe.