| 4.0-651 | 9 years, 2 months ago | VertexLoader: don't check for possible range |
| Windows x64 Windows x86 Android | ||
| 4.0-650 | 9 years, 2 months ago | enable buffer_storage on nvidia 331.38 on linux |
| Windows x64 Windows x86 Android | ||
| 4.0-649 | 9 years, 2 months ago | GameSettings: Deleted references to the ZTP hack. |
| Windows x64 Windows x86 Android | ||
| 4.0-648 | 9 years, 2 months ago | fixup "Remove the ZTP speedup hack" |
| Windows x64 Windows x86 Android | ||
| 4.0-647 | 9 years, 2 months ago | Remove vertex streaming hack. |
| Windows x64 Windows x86 Android | ||
| 4.0-646 | 9 years, 2 months ago | Remove the ZTP speedup hack. Also remove useless debugging code, and a presumably outdated workaround (which was commented out). |
| Windows x64 Windows x86 Android | ||
| 4.0-645 | 9 years, 2 months ago | VideoCommon: cleanup of "components" usage |
| Windows x64 Windows x86 Android | ||
| 4.0-644 | 9 years, 2 months ago | Change the default GFX backend from D3D11 to OGL. |
| Windows x64 Windows x86 Android | ||
| 4.0-643 | 9 years, 2 months ago | Added a check for a redundant mov in the fastmem writes code. |
| Windows x64 Windows x86 Android | ||
| 4.0-642 | 9 years, 2 months ago | TextureConverter: remove implicit int->float convertion |
| Windows x64 Windows x86 Android | ||
| 4.0-641 | 9 years, 2 months ago | Fix stupid bug in Z16L depth texture efb2ram encoding shader. |
| Windows x64 Windows x86 Android | ||
| 4.0-640 | 9 years, 2 months ago | Update some of the comments in DriverDetails.h for drivers that have fixed their bugs. |
| Windows x64 Windows x86 Android | ||
| 4.0-639 | 9 years, 3 months ago | [GLExtensions] Rename internal GetProcAddress function since it clashes with the global Windows function. Fix Windows function pointer grabbing. |
| Windows x64 Windows x86 Android | ||
| 4.0-638 | 9 years, 3 months ago | [GLExtensions] Refix GLES3 build. Until we clean up the platform detection this'll need to be here. |
| Windows x64 Windows x86 Mac OS X Android | ||
| 4.0-637 | 9 years, 3 months ago | [GLExtensions] Move the include directory location for Externals/GL so no other library includes global GL folder first. |
| Windows x64 Windows x86 Mac OS X Android | ||
| 4.0-636 | 9 years, 3 months ago | [GLExtensions] Remove a bunch of unneeded headers. Fix Linux+EGL compiling. Move include to glx.h around to work around it including global GL/gl.h |
| Windows x64 Windows x86 Mac OS X Android | ||
| 4.0-635 | 9 years, 3 months ago | Merge branch 'master' into GLExtensions |
| Windows x64 Windows x86 Mac OS X Android | ||
| 4.0-611 | 9 years, 3 months ago | [GLExtensions] OpenGL 3.0 also added GL_ARB_map_buffer_range to core. |
| Windows x64 Windows x86 Mac OS X Android | ||
| 4.0-610 | 9 years, 3 months ago | [GLExtensions] Future proof ourself by putting the default: instance on the top, so we'll grab extensions if they support something newer. Handle older GLVersions in the case they get that far. |
| Windows x64 Windows x86 Mac OS X Android | ||
| 4.0-609 | 9 years, 3 months ago | [GLExtensions] Populate the extension list for OpenGL implementations that don't show core extensions. |
| Windows x64 Windows x86 Mac OS X Android | ||