| 3.5-1214 | 10 years ago | move struct Light declaration out of uniform block |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-1213 | 10 years ago | Merge branch 'master' into GLSL-cleanups |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-1087 | 10 years ago | VertexShaderGen: De-uglify VS output structure writing |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-1086 | 10 years ago | Partially revert "Now CG plays nice with this new stuff." |
| Windows x64 Windows x86 Mac OS X | ||