3.5-612 10 years, 2 months ago merge Vertex and PixelShaderCache into ProgramShaderCache
3.5-611 10 years, 2 months ago Fix header guard and definitions not being set to 1
3.5-610 10 years, 2 months ago Add the option to turn on only the EGL interface to use desktop OpenGL with it.
3.5-609 10 years, 2 months ago Clean up SDL includes a bit. Maybe fix an SDL2 problem.
3.5-608 10 years, 2 months ago Fix compilation with SDL2. (based on a patch from matthewharveys) Fixes issue 5971.
3.5-607 10 years, 2 months ago "Fix" using SDL from externals.
3.5-606 10 years, 2 months ago always write to uv coords
3.5-605 10 years, 2 months ago also check for glsl errors on linking, activation GLSL_DEBUG again (slowdown on shader compilation)
3.5-604 10 years, 2 months ago build fix
3.5-602 10 years, 2 months ago workaround for division by zero on fog calculation
3.5-601 10 years, 2 months ago check for GL_ARB_sync, it's in ogl 3.2
3.5-600 10 years, 2 months ago workaround for glGetUniformLocation in efb2ram
3.5-599 10 years, 2 months ago bigger buffers
3.5-598 10 years, 2 months ago evil hack: map the buffer once and use this pointer after unmaping
3.5-597 10 years, 2 months ago update to glew1.9, win binaries also from official release
3.5-596 10 years, 2 months ago also align the size of buffers for pinned memory
3.5-595 10 years, 2 months ago correct spelling of align
3.5-594 10 years, 2 months ago build fix
3.5-592 10 years, 2 months ago fix glew fix
3.5-589 10 years, 2 months ago usable sync of ringbuffer