| 3.5-365 | 10 years, 2 months ago | clear uniform cache on startup |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-364 | 10 years, 2 months ago | glShadeModel is also obsolete |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-363 | 10 years, 2 months ago | glsl: remove usage of old texture2D* function |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-362 | 10 years, 2 months ago | cache texture bindings |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-361 | 10 years, 2 months ago | add stage parameter for texture load, so ogl can bind to the correct sampler |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-360 | 10 years, 2 months ago | move utils texture to sampler 8+9 |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-359 | 10 years, 2 months ago | remove texture sampler from uniform list |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-358 | 10 years, 2 months ago | report glsl shader warings as errors |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-357 | 10 years, 2 months ago | set blending if dual source might be triggered |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-356 | 10 years, 2 months ago | disable ogl shader cache |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-355 | 10 years, 2 months ago | use glBindFragDataLocation instead of glDrawBuffer |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-354 | 10 years, 2 months ago | improve texture mipmap count |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-353 | 10 years, 2 months ago | workaround for older ati drivers |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-352 | 10 years, 2 months ago | small texcache cleanup |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-351 | 10 years, 3 months ago | use renderbuf fo xfb |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-350 | 10 years, 3 months ago | also don't search in the shader cache if the shader isn't changed |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-349 | 10 years, 3 months ago | Fix clipPos not being declared in DX backends. |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-348 | 10 years, 3 months ago | only change shader if needed |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-347 | 10 years, 3 months ago | Revert "fix byte order in osd rasterfont" |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-346 | 10 years, 3 months ago | only use rgba for opengl |
| Windows x64 Windows x86 Mac OS X | ||