3.5-365 10 years, 2 months ago clear uniform cache on startup
3.5-364 10 years, 2 months ago glShadeModel is also obsolete
3.5-363 10 years, 2 months ago glsl: remove usage of old texture2D* function
3.5-362 10 years, 2 months ago cache texture bindings
3.5-361 10 years, 2 months ago add stage parameter for texture load, so ogl can bind to the correct sampler
3.5-360 10 years, 2 months ago move utils texture to sampler 8+9
3.5-359 10 years, 2 months ago remove texture sampler from uniform list
3.5-358 10 years, 2 months ago report glsl shader warings as errors
3.5-357 10 years, 2 months ago set blending if dual source might be triggered
3.5-356 10 years, 2 months ago disable ogl shader cache
3.5-355 10 years, 2 months ago use glBindFragDataLocation instead of glDrawBuffer
3.5-354 10 years, 2 months ago improve texture mipmap count
3.5-353 10 years, 2 months ago workaround for older ati drivers
3.5-352 10 years, 2 months ago small texcache cleanup
3.5-351 10 years, 3 months ago use renderbuf fo xfb
3.5-350 10 years, 3 months ago also don't search in the shader cache if the shader isn't changed
3.5-349 10 years, 3 months ago Fix clipPos not being declared in DX backends.
3.5-348 10 years, 3 months ago only change shader if needed
3.5-347 10 years, 3 months ago Revert "fix byte order in osd rasterfont"
3.5-346 10 years, 3 months ago only use rgba for opengl