| 3.5-1167 | 10 years ago | ogl: split uniform buffers |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-1166 | 10 years ago | ogl: always bind buffer on upload |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-1165 | 10 years ago | revert test case, num_constant_buffers = 1 |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-1164 | 10 years ago | ogl: Add support for using multiple uniform buffers |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-1163 | 10 years ago | PixelShaderGen/DX11: Add support for using multiple constant buffers. |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-1162 | 10 years ago | VertexShaderGen/DX11: Add support for using multiple constant buffers. |
| Windows x64 Windows x86 Mac OS X | ||