5.0-3065 2 hours ago ARDecrypt: const correctness (PR #5136 from lioncash)
5.0-3063 6 hours ago Jit64: Merge memory allocations into a single allocation (PR #5121 from MerryMage)
5.0-3059 10 hours ago GeckoCodeConfig: Minor changes (PR #5127 from lioncash)
5.0-3054 19 hours ago MMU: comment-out unused var HW_PAGE_TAG_SHIFT (PR #5132 from ligfx)
5.0-3052 1 day, 6 hours ago UICommon: Don't print --version option twice (PR #5126 from leoetlino)
5.0-3050 1 day, 7 hours ago GeckoCodeConfig: Return vector by value for LoadCodes() (PR #5125 from lioncash)
5.0-3048 1 day, 8 hours ago FifoPlayer: In-class initialize member variables where applicable (PR #5122 from lioncash)
5.0-3044 1 day, 9 hours ago JitBase: Make MergeAllowedNextInstructions a const member function (PR #5120 from lioncash)
5.0-3041 1 day, 11 hours ago JitArm64: Fix usages in conditional code. (PR #5116 from degasus)
5.0-3038 1 day, 11 hours ago JitAsm: Add missing forward declaration of X64CodeBlock (PR #5119 from MerryMage)
5.0-3036 2 days, 7 hours ago Jit64: Implement a constant pool (PR #5110 from MerryMage)
5.0-3026 2 days, 8 hours ago FileMonitor redesign (PR #4901 from JosJuice)
5.0-3023 2 days, 8 hours ago Fix memory breakpoint when checking the middle of the data (PR #5009 from aldelaro5)
5.0-3021 2 days, 18 hours ago VertexShaderGen: Correct for negative viewport dimensions. (PR #5096 from Armada651)
5.0-3019 2 days, 22 hours ago Move "Background Input" out of individual controller configurations (PR #4856 from ligfx)
5.0-3012 3 days, 3 hours ago Display nicer version strings for the Wii Menu (PR #5099 from JosJuice)
5.0-3008 3 days, 3 hours ago Use 6-char game IDs for NAND tiles (if they are printable) (PR #5093 from JosJuice)
5.0-3006 3 days, 3 hours ago Remove mbedtls install target (Again) (PR #5109 from orbea)
5.0-3004 3 days, 3 hours ago IOS: Add NandUtils (PR #5085 from leoetlino)
5.0-2999 3 days, 3 hours ago Jit64AsmCommon: Use correct quantization table (PR #5112 from MerryMage)