5.0-21687 23 hours ago Release Achievement Manager Loaded Volume (PR #12849 from LillyJadeKatrin)
5.0-21685 1 day, 16 hours ago VideoCommon: update custom pipeline to use a texture's sampler instead of linear sampler if the texture is used (PR #12819 from iwubcode)
5.0-21683 1 day, 16 hours ago VideoCommon: allow custom shaders to set the alpha value (PR #12721 from iwubcode)
5.0-21681 2 days, 20 hours ago CMake: Put all unit tests in one binary (PR #12837 from JosJuice)
5.0-21679 2 days, 21 hours ago Suppress extract success message when quiet flag is set (PR #12839 from nvllsvm)
5.0-21677 2 days, 21 hours ago VideoCommon: add texture type to texture config comparison (PR #12845 from iwubcode)
5.0-21675 2 days, 21 hours ago Add some unit tests for the `Rectangle` class (PR #12827 from nlebeck)
5.0-21673 3 days, 1 hour ago GameINI: Ubisoft updates (PR #12835 from icup321)
5.0-21671 3 days, 1 hour ago MainWindow: Fix batch mode (again). (PR #12840 from TryTwo)
5.0-21669 3 days, 1 hour ago Assembler: Add aliases for r1 and r2 (PR #12830 from VampireFlower)
5.0-21666 5 days, 9 hours ago Jit64: Clean up the test_bit variable (PR #12820 from JosJuice)
5.0-21664 6 days, 20 hours ago Use a stub AchivementManager when USE_RETRO_ACHIEVEMENTS isn't defined (PR #12832 from JosJuice)
5.0-21662 1 week ago Android: Implement OpenSLESStream::SetRunning (PR #12833 from JosJuice)
5.0-21660 1 week ago MainWindow: Fix batch mode (PR #12831 from TryTwo)
5.0-21658 1 week ago MMU: Remove erroneous continue statement (PR #12626 from MikeIsAStar)
5.0-21656 1 week, 1 day ago FatFsUtil: Generate a non-partitioned image in our folder-to-sdcard conversion. (PR #12834 from jordan-woyak)
5.0-21654 1 week, 1 day ago RetroAchievements - New Default Badges (PR #12826 from MayImilae)
5.0-21652 1 week, 1 day ago VideoCommon: use imgui mouse position event when the mouse position changes (PR #12817 from iwubcode)
5.0-21650 1 week, 1 day ago VideoCommon: pull texture sampler out of texture cache for later reuse (PR #12825 from iwubcode)
5.0-21648 1 week, 2 days ago Add user agent to headers for all RetroAchievements server calls (PR #12580 from LillyJadeKatrin)