5.0-5429 2 years, 6 months ago Qt/GameList: Implement "Filesystem" tab (PR #5981 from spycrab)
5.0-5426 2 years, 6 months ago Vulkan: Extend the NVIDIA MSAA bug to render-pass based clears (PR #6011 from stenzek)
5.0-5424 2 years, 6 months ago D3D: Fix shader compile error with logicop and alpha test enabled (PR #6031 from stenzek)
5.0-5421 2 years, 6 months ago D3DBase: Support the "allow tearing" DXGI flags. (PR #6016 from Armada651)
5.0-5419 2 years, 6 months ago Vulkan: Drop VK_NV_glsl extension support (PR #6012 from stenzek)
5.0-5417 2 years, 6 months ago ShaderGen: Output uint when logic op is enabled for D3D ubershaders (PR #6026 from stenzek)
5.0-5414 2 years, 6 months ago Vulkan: Use a separate queue for presenting. (PR #6025 from spxtr)
5.0-5412 2 years, 6 months ago D3D: Properly handle dual source blending (PR #6028 from iwubcode)
5.0-5410 2 years, 7 months ago Qt: Implement gamelist caching (PR #5927 from spycrab)
5.0-5408 2 years, 7 months ago Qt/SettingsWindow: Fix window not being detected as a dialog (PR #6022 from spycrab)
5.0-5406 2 years, 7 months ago Qt/ControllersWindow: Use std::map instead of std::unordered_map (PR #6019 from spycrab)
5.0-5404 2 years, 7 months ago D3D: Implement logic op support (PR #6013 from stenzek)
5.0-5400 2 years, 7 months ago D3D: Use blending state from VideoCommon (PR #5337 from stenzek)
5.0-5395 2 years, 7 months ago DSP: Fix missing masking for accelerator registers (PR #5997 from leoetlino)
5.0-5392 2 years, 7 months ago Software/Tev: const correctness (PR #6018 from lioncash)
5.0-5390 2 years, 7 months ago Fix handling of DVD commands that read 0 bytes (PR #6015 from JosJuice)
5.0-5387 2 years, 7 months ago D3DTexture: Remove unused class member (PR #6017 from lioncash)
5.0-5384 2 years, 7 months ago ConstantManager: Use std::array where applicable (PR #5989 from lioncash)
5.0-5382 2 years, 7 months ago D3DBase: Use the correct version of CreateDXGIFactory. (PR #6014 from Armada651)
5.0-5380 2 years, 7 months ago D3DBase: Only use a stereo swapchain if quad-buffering is enabled. (PR #5948 from Armada651)