5.0-13323 3 years, 3 months ago Jit64: More constant propagation optimizations (PR #9262 from Sintendo)
5.0-13313 3 years, 3 months ago BitUtils: Add CountLeadingZeros (PR #9374 from MerryMage)
5.0-13309 3 years, 3 months ago Call UpdatePerformanceMonitor when needed (PR #9355 from JosJuice)
5.0-13304 3 years, 3 months ago Android: Only have one settings entrypoint in game properties (PR #9368 from JosJuice)
5.0-13302 3 years, 3 months ago Jit_Integer: Add trivial AndWithMask cases (PR #9364 from MerryMage)
5.0-13300 3 years, 3 months ago VideoCommon: Fix crash that occurs on loading a fifo log when Free Look is enabled (PR #9362 from iwubcode)
5.0-13298 3 years, 3 months ago Fix GDBStub build and build it by default (PR #9359 from leoetlino)
5.0-13295 3 years, 3 months ago JitArm64: Fix signed bitwise left shift UB (PR #9346 from Sintendo)
5.0-13292 3 years, 3 months ago Split OSREPORT logging type (PR #9360 from Minty-Meeo)
5.0-13290 3 years, 3 months ago CMake: Apple Silicon detection (PR #9353 from MaddTheSane)
5.0-13288 3 years, 3 months ago Make Free Look a proper controller, move to separate UI (PR #8867 from iwubcode)
5.0-13272 3 years, 3 months ago Android: Only have one settings entrypoint per activity/dialog (PR #9357 from JosJuice)
5.0-13270 3 years, 3 months ago Android: Correctly save in-game settings changes to disk (PR #9356 from JosJuice)
5.0-13268 3 years, 3 months ago Jit64: Fix FPURegCache::GetRegUtilization (PR #9347 from JosJuice)
5.0-13266 3 years, 3 months ago Analytics: Add rarer OSes to analytics (PR #9345 from MerryMage)
5.0-13264 3 years, 3 months ago MemoryUtil: Use HW_PHYSMEM64 sysctl in MemPhysical (PR #9344 from MerryMage)
5.0-13262 3 years, 3 months ago Core: Add initial System class (PR #9342 from lioncash)
5.0-13260 3 years, 3 months ago EXI_Device: Always define EXIDEVICE_ETHTAPSERVER for consistency (PR #9330 from leoetlino)
5.0-13258 3 years, 3 months ago Core: Fix various warnings (PR #9332 from leoetlino)
5.0-13255 3 years, 3 months ago Common: Write PNGs in two steps to allow Unicode target paths. (PR #9339 from AdmiralCurtiss)