5.0-19641 8 months, 3 weeks ago Android: Fix overlay d-pad (PR #11925 from JosJuice)
5.0-19638 8 months, 3 weeks ago Common: Convert BlockingLoop::StopMode to enum class (PR #11941 from Dentomologist)
5.0-19636 8 months, 3 weeks ago VideoCommon: don't reject game textures which have the wrong size (PR #11930 from iwubcode)
5.0-19634 8 months, 3 weeks ago Common: Move DebugInterface.h into Core (PR #11940 from lioncash)
5.0-19632 8 months, 3 weeks ago Remove NKit data when extracting a GCN/Wii disc volume (PR #11863 from Minty-Meeo)
5.0-19630 8 months, 3 weeks ago BreakpointDialog: Mark breakpoint help text as translatable (PR #11939 from lioncash)
5.0-19628 8 months, 3 weeks ago ParallelProgressDialog: Initialize all data members (PR #11938 from lioncash)
5.0-19625 8 months, 3 weeks ago SkylanderPortalWindow: Detranslate unnecessary strings (PR #11937 from lioncash)
5.0-19623 8 months, 3 weeks ago InfinityBaseWindow: Remove unnecessary system instance accessor (PR #11936 from lioncash)
5.0-19621 8 months, 3 weeks ago Android: Fix use of deprecated JVM flag (PR #11931 from t895)
5.0-19619 8 months, 3 weeks ago Improve stack frames for profilers (PR #10976 from TellowKrinkle)
5.0-19615 8 months, 3 weeks ago Android: Fix Adrenotools in release builds (PR #11928 from K0bin)
5.0-19613 8 months, 3 weeks ago Android: Check file name extensions locale-independently (PR #11927 from JosJuice)
5.0-19611 8 months, 3 weeks ago Implement loading custom drivers on Android (PR #11867 from K0bin)
5.0-19608 8 months, 3 weeks ago Android: Convert "fragments" package to Kotlin (PR #11921 from t895)
5.0-19603 8 months, 4 weeks ago Common:AGL: Support making temporary contexts from the main thread (PR #11917 from TellowKrinkle)
5.0-19601 8 months, 4 weeks ago VideoBackends:Metal: Enable shouldMaximizeConcurrentCompilation when available (PR #11911 from TellowKrinkle)
5.0-19599 8 months, 4 weeks ago Qt: Add float config tooltip slider (PR #11900 from Filoppi)
5.0-19597 8 months, 4 weeks ago OpenGL: Check the list of supported AA modes instead of hardcoding (PR #11699 from Pokechu22)
5.0-19593 8 months, 4 weeks ago VideoBackends: add support to allow rendering to multiple output targets (PR #11859 from iwubcode)