5.0-17499 8 months, 1 week ago Vulkan: Raise number of command buffers (PR #11090 from K0bin)
5.0-17493 8 months, 1 week ago Vulkan: Workaround slow vkCmdCopyImageToBuffer on QCom (PR #11084 from K0bin)
5.0-17491 8 months, 1 week ago Jit64: boolX formatting fixes (PR #11110 from JosJuice)
5.0-17489 8 months, 1 week ago Add emulated Shinkansen controller (PR #11052 from Tilka)
5.0-17487 8 months, 1 week ago Move a SetEnableAlert call to UICommon (PR #11088 from JosJuice)
5.0-17484 8 months, 1 week ago FatFsUtil: Add ability to provide callbacks for the FatFs code. (PR #11108 from AdmiralCurtiss)
5.0-17482 8 months, 1 week ago Use the same settings for the software renderer as other backends (PR #11100 from Pokechu22)
5.0-17477 8 months, 1 week ago Android: Improve checking in MainPresenter.launchWiiSystemMenu (PR #11097 from JosJuice)
5.0-17475 8 months, 1 week ago Android: Allocate GameFileCache on GUI thread (PR #11103 from JosJuice)
5.0-17469 8 months, 1 week ago Debugger/CodeWidget: Update callstack/callers/calls on symbol changes (PR #11109 from Pokechu22)
5.0-17467 8 months, 1 week ago Jit64: boolX constant optimizations (PR #9481 from Sintendo)
5.0-17454 8 months, 1 week ago JitArm64: boolX constant optimizations (PR #11096 from Sintendo)
5.0-17452 8 months, 1 week ago DolphinQt: Only enable the backend multithreading checkbox if the backend supports it (PR #11101 from Pokechu22)
5.0-17449 8 months, 1 week ago VideoCommon: Add statistics for draw done and token commands (PR #11099 from Pokechu22)
5.0-17447 8 months, 1 week ago EXI_DeviceMemoryCard: Drop comment about ChipErase behaviour (PR #11104 from vpelletier)
5.0-17445 8 months, 1 week ago GameSettings: Add patch for Dead to Rights audio (PR #11086 from smurf3tte)
5.0-17443 8 months, 1 week ago Goldeneye 007 (Wii) - Disable Defer EFB Copies (PR #11102 from JMC47)
5.0-17441 8 months, 1 week ago JitArm64: Skip redundant imm to register writes (PR #11094 from Sintendo)
5.0-17439 8 months, 1 week ago Translation resources sync with Transifex
5.0-17438 8 months, 1 week ago BBA/BuiltIn: Fix a crash during network stack exhaustion (PR #11083 from sepalani)