4.0-334 7 years, 3 months ago D3D: Use D3DX11 for taking screenshots.
4.0-333 7 years, 3 months ago Revert "Be less dumb." Revert "Actually, filename really does need to be a parameter because of some random debug thing." Revert "fix non-HAVE_WX case" Revert "Handle screenshot saving in RenderBase. ...
4.0-332 7 years, 3 months ago D3D: Use D3DX for texture dumping.
4.0-331 7 years, 3 months ago D3D: Reintroduce depencency on D3DX11 because it's the most straightforward way to bring back some broken features.
4.0-330 7 years, 3 months ago Revert "VideoCommon: create native texture pool"
4.0-329 7 years, 3 months ago Re-plumb window handle to the dsound backend.
4.0-328 7 years, 3 months ago VideoCommon: fix custom textures
4.0-327 7 years, 3 months ago Fix the filter for some files in the Core VS project related to the JitIL. They were in the root of the project. They should actually be in their own filter named JitILCommon.
4.0-326 7 years, 3 months ago Use an unordered_set to track FIFO write adresses
4.0-325 7 years, 3 months ago Handle BP mask register better to avoid useless BP writes (causing flushes)
4.0-324 7 years, 3 months ago Jit64: implement ps_res
4.0-323 7 years, 3 months ago Jit64: simplify ps_sel
4.0-322 7 years, 3 months ago Jit64: fix typo in ps_sel and re-enable it
4.0-321 7 years, 3 months ago jit64: remove dead code
4.0-320 7 years, 3 months ago Jit64: extract frsqrtex as method
4.0-319 7 years, 3 months ago [JitIL] No more terrible usage of vectors. This is possible because of C++11.
4.0-318 7 years, 3 months ago ogl: check default framebuffer for msaa
4.0-317 7 years, 3 months ago [ARM] Minor idle skip optimization in bx.
4.0-316 7 years, 3 months ago [ARM] Fix an issue with the data offset in LoadStore operations. Thanks to PPSSPP.
4.0-315 7 years, 3 months ago VideoCommon: create native texture pool