3.5-1245 6 years, 11 months ago Update the license file text (change SVN to Git) in all projects except Core since I was told a merge was happening soon. So for the sake of the merge going smoothly, I'll fix that when I remove the t...
3.5-1244 6 years, 11 months ago Android Related - A tiny simplification/readability change for NativeListView.
3.5-1243 6 years, 11 months ago Merge branch 'Android-trash' since it is no longer quite so trashy.
3.5-1234 6 years, 11 months ago Kill off dangling else's in the InputCommon project.
3.5-1233 6 years, 11 months ago Really minor LogInfo consistency fix in ActionReplay.cpp.
3.5-1232 6 years, 11 months ago Clean up most (99.99%) of the tab/space mismatches in the VideoSoftware project.
3.5-1231 6 years, 11 months ago Good job Windows. Stop choosing the same names as I do.
3.5-1230 6 years, 11 months ago Extend our OSD class to support callbacks on init, onframe, and shutdown.
3.5-1229 6 years, 11 months ago Implement a few more store instructions on ARM
3.5-1228 6 years, 11 months ago Fix fastmem on ARM
3.5-1227 6 years, 11 months ago Merge in latest changes to ArmEmitter from the PPSSPP crew. Should fix the dumb random crashes I had from IOS icache clearing not initializing a value.
3.5-1226 6 years, 11 months ago GOOGLE CODE, STOP BEING CRAP please :(
3.5-1225 6 years, 11 months ago Make debug builds use unicode, not multibyte.
3.5-1224 6 years, 11 months ago Refactored the SystemTimers to allow for per-UCode timing. Fixes issue 6237.
3.5-1223 6 years, 11 months ago ogl: remove GL_TRIANGLE_FAN on utils rendering
3.5-1222 6 years, 11 months ago Merge branch 'primitive_restart'
3.5-1211 6 years, 11 months ago ogl: fix single core crash
3.5-1210 6 years, 11 months ago DolphinWX: Fail less at explaining what framelimit is doing.
3.5-1209 6 years, 11 months ago VertexShaderGen: Fix a small GLSL regression in emboss mapping.
3.5-1208 6 years, 11 months ago NetPlay: Updated the "Alert" text. Removed the "?" button as it was useless. Sorted the game lists. Made wider the player list.