| 5.0-16914 | 10 months, 3 weeks ago | NetworkCaptureLogger: Add GameCube BBA support (PR #10833 from sepalani) |
| Windows x64 Windows ARM64 macOS (ARM/Intel Universal) Android | ||
| 5.0-16912 | 10 months, 3 weeks ago | DolphinQt: Make SD sync strings look nicer (PR #10860 from OatmealDome) |
| Windows x64 Windows ARM64 macOS (ARM/Intel Universal) Android | ||
| 5.0-16909 | 10 months, 3 weeks ago | InputCommon: Get rid of static strings. (PR #10857 from AdmiralCurtiss) |
| Windows x64 Windows ARM64 macOS (ARM/Intel Universal) Android | ||
| 5.0-16907 | 10 months, 3 weeks ago | Free Look: Add background input setting (disabled by default) (PR #10843 from Pokechu22) |
| Windows x64 Windows ARM64 macOS (ARM/Intel Universal) Android | ||
| 5.0-16905 | 10 months, 3 weeks ago | Fix CMake Windows build after SDL merge. (PR #10840 from AdmiralCurtiss) |
| Windows x64 Windows ARM64 macOS (ARM/Intel Universal) Android | ||
| 5.0-16901 | 10 months, 3 weeks ago | VideoCommon: Remember to flush command buffers after multiple EFB copies (PR #10777 from tellowkrinkle) |
| Windows x64 Windows ARM64 macOS (ARM/Intel Universal) Android | ||
| 5.0-16899 | 10 months, 3 weeks ago | VideoCommon: Clear backend_info before populating (PR #10842 from tellowkrinkle) |
| Windows x64 Windows ARM64 macOS (ARM/Intel Universal) Android | ||
| 5.0-16897 | 10 months, 3 weeks ago | Add bloom definitions for Sonic Colors (PR #10837 from SilentHeII) |
| Windows x64 Windows ARM64 macOS (ARM/Intel Universal) Android | ||
| 5.0-16895 | 10 months, 3 weeks ago | DiscIO/VolumeVerifier: Avoid out-of-bounds reads on trimmed Wii ISOs. (PR #10838 from AdmiralCurtiss) |
| Windows x64 Windows ARM64 macOS (ARM/Intel Universal) Android | ||
| 5.0-16893 | 10 months, 3 weeks ago | VideoCommon: Properly mask fbfetch logic op emulation (PR #10841 from tellowkrinkle) |
| Windows x64 Windows ARM64 macOS (ARM/Intel Universal) Android | ||
| 5.0-16891 | 10 months, 4 weeks ago | Wii SD Card Folder Syncing (PR #10590 from AdmiralCurtiss) |
| Windows x64 Windows ARM64 macOS (ARM/Intel Universal) Android | ||
| 5.0-16875 | 10 months, 4 weeks ago | Add Bloom Definitions for Sin and Punishment 2 (PR #10822 from SilentHeII) |
| Windows x64 Windows ARM64 macOS (ARM/Intel Universal) Android | ||
| 5.0-16873 | 10 months, 4 weeks ago | MsgHandler: Add a check for libfmt version to fix build with libfmt-9 (PR #10825 from Rudolchr) |
| Windows x64 Windows ARM64 macOS (ARM/Intel Universal) Android | ||
| 5.0-16871 | 10 months, 4 weeks ago | Common/Network+BBA/Builtin: Cleanup (PR #10831 from sepalani) |
| Windows x64 Windows ARM64 macOS (ARM/Intel Universal) Android | ||
| 5.0-16861 | 10 months, 4 weeks ago | ControllerInterface: Add support for motion and rumble to SDL backend (PR #10561 from shuffle2) |
| Windows x64 Windows ARM64 macOS (ARM/Intel Universal) Android | ||
| 5.0-16853 | 10 months, 4 weeks ago | Common: Fix CountTrailingZeros for weird compilers (PR #10832 from tellowkrinkle) |
| Windows x64 Windows ARM64 macOS (ARM/Intel Universal) Android | ||
| 5.0-16851 | 10 months, 4 weeks ago | VideoCommon: Fix ubershaders on MoltenVK Intel (PR #10749 from tellowkrinkle) |
| Windows x64 Windows ARM64 macOS (ARM/Intel Universal) Android | ||
| 5.0-16848 | 10 months, 4 weeks ago | Arm64Emitter: Simplify LogicalImm logic (PR #10807 from merryhime) |
| Windows x64 Windows ARM64 macOS (ARM/Intel Universal) Android | ||
| 5.0-16843 | 10 months, 4 weeks ago | Fix CMake Windows build after #10673 (HLSL from SPIRV). (PR #10829 from AdmiralCurtiss) |
| Windows x64 Windows ARM64 macOS (ARM/Intel Universal) Android | ||
| 5.0-16840 | 11 months ago | ShaderCompiler: Use compute shader header in compute shaders (PR #10830 from OatmealDome) |
| Windows x64 Windows ARM64 macOS (ARM/Intel Universal) Android | ||