| 3.5-1180 | 10 years, 1 month ago | Made the timing consistent between DSP HLE and DSP LLE. Fixes Lost Kingdoms II in DSP HLE mode. |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-1179 | 10 years, 1 month ago | Use an enum for efb scale values. |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-1178 | 10 years, 2 months ago | Adjusted the ARAM DMA transfer size again. Fixes the audio in the Sonic Mega Collection games. |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-1177 | 10 years, 2 months ago | Someone take my commit rights away. |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-1176 | 10 years, 2 months ago | Hastily committing untested code without making sure i didn't miss anything first? I would never! |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-1175 | 10 years, 2 months ago | Round IR scale down to whole number if using 1.5x/2.5x IR, if game ini specifies -1 for EFBScale. |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-1174 | 10 years, 2 months ago | fix msaa detection |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-1173 | 10 years, 2 months ago | ogl: remove "Missing Extension" from osd |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-1172 | 10 years, 2 months ago | Fix for the hang after close caused by my previews perf queries commit. Sorry for that. fix issue 6205 |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-1171 | 10 years, 2 months ago | OGL: use GLEW_ARB_debug_output in debug builds |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-1170 | 10 years, 2 months ago | Remove an unused variable in VideoConfig.cpp and SWVideoConfig.cpp |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-1169 | 10 years, 2 months ago | Forced the exception check when the ARAM DMA transfer is between 32 and 320 blocks in size. Fixes Lost Kingdoms II. |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-1168 | 10 years, 2 months ago | Add native fullscreen support for OS X. |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-1167 | 10 years, 2 months ago | Revert "D3D11: Fix glitched polygon edges when MSAA is enabled." |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-1166 | 10 years, 2 months ago | ups missing file for my last commit sorry |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-1165 | 10 years, 2 months ago | Adds support for PE performance metrics in the D3D9 backend |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-1164 | 10 years, 2 months ago | Fix 32bit Linux. GCC's lrotl/lrotr instrinsic functions are 32bit when building for 32bit, we require 64bit at all times, so keep using our own instead. |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-1163 | 10 years, 2 months ago | D3D11: Fix glitched polygon edges when MSAA is enabled. |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-1161 | 10 years, 2 months ago | Fix GCC 4.8 compiling. GCC 4.8 now defines _rotl/_rotr/_lrotl/_lrotr. |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-1160 | 10 years, 2 months ago | Make the GUI show a translated "No audio output" sound backend string. |
| Windows x64 Windows x86 Mac OS X | ||