| 3.5-1039 | 10 years, 2 months ago | Fix converting the charset of an empty string. Thanks to MrData on the forums for reporting this issue. |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-1038 | 10 years, 2 months ago | remove some ogl error |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-1037 | 10 years, 2 months ago | fix software backend |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-1036 | 10 years, 2 months ago | GLSL: don't apply unsupported msaa settings |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-1035 | 10 years, 2 months ago | disable pinned memory for fglrx |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-1034 | 10 years, 2 months ago | Windows - Don't disconnect real wiimotes on Dolphin close. (back to the old behavior) Fixed issue 6103. |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-1033 | 10 years, 2 months ago | Fix some warnings. |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-1032 | 10 years, 2 months ago | GLSL: fix transparency issues on dual source blend. fix issue 6104 |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-1031 | 10 years, 2 months ago | Ship by default a free DSP ROM that can handle most games with LLE |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-1030 | 10 years, 2 months ago | GLSL: explicitly check for gl errors for pinned memory |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-1029 | 10 years, 2 months ago | Check for HID wiimote name on Windows instead of assuming everything is a wiimote. |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-1026 | 10 years, 2 months ago | GLSL: fix nfs-hp2 |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-1025 | 10 years, 2 months ago | Merge branch 'GLSL-master' |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-663 | 10 years, 2 months ago | My OCD will not stand for this. |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-662 | 10 years, 2 months ago | So much more readable now! |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-661 | 10 years, 2 months ago | PixelShaderManager: Reload fog range adjustment shader constants upon viewport change. |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-660 | 10 years, 2 months ago | Fix checks for preventing the main and render windows from spawning off screen. |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-659 | 10 years, 2 months ago | Corrected a typo. |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-658 | 10 years, 2 months ago | PixelShaderGen: Force depth textures to be emulated when the result is needed for fog calculation. |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-657 | 10 years, 2 months ago | VideoSoftware: Do not clear the depth buffer on EFB copy clears when depth writing is disabled. |
| Windows x64 Windows x86 Mac OS X | ||