5.0-10745 2 months, 2 weeks ago SI: Minor bugfixes (PR #8236 from booto)
5.0-10741 2 months, 2 weeks ago Translation resources sync with Transifex
5.0-10740 2 months, 2 weeks ago DolphinQt/Config/GameConfigEdit: Pass parent pointer to base class (PR #8274 from lioncash)
5.0-10738 2 months, 2 weeks ago D3D11 resources refactor and DX11.1 feature detection fixes (PR #8258 from CookiePLMonster)
5.0-10729 2 months, 3 weeks ago D3DCommon/Shader: Use std::optional where applicable (PR #8266 from lioncash)
5.0-10725 2 months, 3 weeks ago OGL/ProgramShaderCache: Use std::string_view where applicable (PR #8265 from lioncash)
5.0-10720 2 months, 3 weeks ago VideoBackends/Null: Minor cleanup (PR #8267 from lioncash)
5.0-10715 2 months, 3 weeks ago Mario Party Netplay Community Settings: remove widescreen on community code (PR #8242 from CrankySupertoon)
5.0-10713 2 months, 3 weeks ago Fix dubois anaglyph shaders on D3D11 (PR #8264 from Pokechu22)
5.0-10711 2 months, 3 weeks ago Vulkan: Disable reversed viewport depth on macOS/MoltenVK (PR #8259 from stenzek)
5.0-10709 2 months, 3 weeks ago Fix GDB stub build (PR #8262 from Tilka)
5.0-10707 2 months, 3 weeks ago Support saving EFB and texture cache in save states (PR #6321 from stenzek)
5.0-10697 2 months, 3 weeks ago Fixed behaviour of some buttons by connecting functors to correct signals (PR #8263 from CookiePLMonster)
5.0-10695 2 months, 3 weeks ago Never set disc as active title when launching channel with same ID (PR #8256 from JosJuice)
5.0-10693 2 months, 3 weeks ago Re-implement FixCommonKeyIndex for WAD files (PR #8253 from JosJuice)
5.0-10690 2 months, 3 weeks ago Updates to auto-updater on Windows (PR #8217 from CookiePLMonster)
5.0-10682 2 months, 3 weeks ago Common/DebugInterface: Minor cleanup changes (PR #8235 from lioncash)
5.0-10673 2 months, 3 weeks ago Fix VolumeVerifier considering Wii Menu WADs to have wrong region (PR #8245 from JosJuice)
5.0-10671 2 months, 3 weeks ago ConfigManager: Include "Common/Common.h" for _trans macro (PR #8261 from JosJuice)
5.0-10669 2 months, 4 weeks ago Common/GekkoDisassembler: Don't print out '\0' as a character (PR #8227 from lioncash)