5.0-17918 1 year, 5 months ago GameINI: Enable slight CPU Overclock for Manhunt 2 (PR #11213 from JMC47)
5.0-17916 1 year, 5 months ago CoreTiming: Pass Core::System to Events. (PR #11253 from AdmiralCurtiss)
5.0-17914 1 year, 5 months ago Jit64: Use MOV instead of ADD for updating imm Ra (PR #11292 from JosJuice)
5.0-17912 1 year, 5 months ago Arm64Emitter: Add MOVPage2R utility function (PR #11294 from JosJuice)
5.0-17910 1 year, 5 months ago VertexLoader: Eliminate use of DataReader (PR #11298 from Pokechu22)
5.0-17907 1 year, 5 months ago VideoCommon: Improve FPS/VPS Counting with Euler + Moving Averages and Colors (PR #11212 from Sam-Belliveau)
5.0-17905 1 year, 5 months ago Updater: Check for write permissions in directory of Updater.exe. (PR #11281 from AdmiralCurtiss)
5.0-17902 1 year, 5 months ago DolphinQt: Add GBA TAS input window (PR #11291 from JosJuice)
5.0-17900 1 year, 5 months ago Add config setting for base GCI folder path. (PR #11236 from AdmiralCurtiss)
5.0-17895 1 year, 5 months ago Android: Fix condition where we set grid span too early (PR #11295 from t895)
5.0-17893 1 year, 5 months ago VideoCommon:VertexLoaderManager: Reduce CPConfig checks (PR #11285 from K0bin)
5.0-17891 1 year, 5 months ago Jit64: Don't use fregsIn in HandleNaNs (PR #11139 from JosJuice)
5.0-17889 1 year, 5 months ago Memmap: Fix initialization of PhysicalMemoryRegion. (PR #11290 from AdmiralCurtiss)
5.0-17887 1 year, 5 months ago IOS/ES: Add support for V1Ticket (PR #11240 from noahpistilli)
5.0-17885 1 year, 5 months ago Android: Adjust card_width (PR #11287 from t895)
5.0-17883 1 year, 5 months ago Android: Use smooth keyboard animation in cheats activity (PR #11267 from t895)
5.0-17881 1 year, 5 months ago Android: Dynamically adapt grid span to card_game size (PR #11254 from t895)
5.0-17879 1 year, 5 months ago Android: Animate covers on focus change (PR #11256 from t895)
5.0-17877 1 year, 5 months ago VideoCommon/FramebufferManager: Further EFB cache cleanup (PR #11280 from Pokechu22)
5.0-17873 1 year, 5 months ago SI: Ignore non-standard setGameID command (PR #11105 from vpelletier)