4.0-706 9 years, 2 months ago VideoCommon: don't define uniform struct more than once
4.0-705 9 years, 2 months ago VideoCommon: drop depthparam as zbias[1] is the same
4.0-704 9 years, 2 months ago d3d: only use pixel shader constants as both are identical
4.0-703 9 years, 2 months ago VideoCommon: merge VertexShaderManager into ConstantManager
4.0-702 9 years, 2 months ago VideoCommon: move uniform declaration to ConstantManager.h
4.0-701 9 years, 2 months ago VideoCommon: rename PixelShaderManager to ConstantManager
4.0-690 9 years, 2 months ago VideoCommon: don't define uniform struct more than once
4.0-689 9 years, 2 months ago VideoCommon: drop depthparam as zbias[1] is the same
4.0-688 9 years, 2 months ago d3d: only use pixel shader constants as both are identical
4.0-687 9 years, 2 months ago VideoCommon: merge VertexShaderManager into ConstantManager
4.0-686 9 years, 2 months ago VideoCommon: move uniform declaration to ConstantManager.h
4.0-685 9 years, 2 months ago VideoCommon: rename PixelShaderManager to ConstantManager
4.0-614 9 years, 3 months ago VideoCommon: drop depthparam as zbias[1] is the same
4.0-613 9 years, 3 months ago d3d: only use pixel shader constants as both are identical
4.0-612 9 years, 3 months ago VideoCommon: merge VertexShaderManager into ConstantManager
4.0-611 9 years, 3 months ago VideoCommon: move uniform declaration to ConstantManager.h
4.0-610 9 years, 3 months ago VideoCommon: rename PixelShaderManager to ConstantManager
4.0-374 9 years, 5 months ago VideoCommon: drop depthparam as zbias[1] is the same
4.0-373 9 years, 5 months ago d3d: only use pixel shader constants as both are identical
4.0-372 9 years, 5 months ago VideoCommon: merge VertexShaderManager into ConstantManager