3.0-856 10 years, 4 months ago Whoops, was calling GetMD5() twice.
3.0-855 10 years, 4 months ago Remove more unused code.
3.0-854 10 years, 4 months ago Call InputUpdate() for wii games when using gc controller but not wiimote.
3.0-853 10 years, 4 months ago what is this even...
3.0-852 10 years, 4 months ago Expand input buffer as needed, instead of hardcoding it at 40 MiB.
3.0-851 10 years, 4 months ago Cleanup and misc movie fixes.
3.0-850 10 years, 4 months ago Clear unneeded variables upon stopping emulation.
3.0-849 10 years, 4 months ago Remove old, unused code.
3.0-848 10 years, 4 months ago The trick to multithreaded emulation is to include thread.h more than once.
3.0-847 10 years, 4 months ago Check md5 when recording from save state too.
3.0-846 10 years, 4 months ago Record md5 of game file to .dtm, and check it when playing back.
3.0-805 10 years, 5 months ago Remove an old TODO, and add a new one.
3.0-804 10 years, 5 months ago Add option for author name for movies. Also, minor cleanup for previous options i've added.
3.0-803 10 years, 5 months ago movie cleanup
3.0-802 10 years, 5 months ago Add an on screen lag counter.
3.0-801 10 years, 5 months ago Add an option to pause on the last frame of a movie.
3.0-800 10 years, 5 months ago Stop saving undo buffer (and associated .dtm, and .sav) when starting playing back a movie from save state. This is completely useless, and just wastes time copying save states around.
3.0-799 10 years, 5 months ago fixes for backing up wii saves when playing a movie
3.0-798 10 years, 5 months ago move wii saves to a backup if playing a movie that starts with no save
3.0-797 10 years, 5 months ago save if a wii game's save data exists when starting recording. Probably not the best way to do this, and could result in a false negative if banner.bin exists, but the actual save file doesn't, but th...