| 3.5-315 | 10 years, 2 months ago | Implement AXWii command 01: ADD_TO_LR |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-314 | 10 years, 2 months ago | Better global volume adjustment on a voice. Fixes one of the 2 issues with the HOME button menu sound. |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-313 | 10 years, 2 months ago | Fix the voice LPF implementation |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-312 | 10 years, 2 months ago | Implement low-pass voice filtering, untested because I couldn't find any game using it |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-311 | 10 years, 2 months ago | Implement Wiimote sound mixing in AXWii |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-310 | 10 years, 2 months ago | Handle 3ms at a time in AXWii instead of 3x1ms |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-309 | 10 years, 2 months ago | AXWii: fix L/R channels being swapped when outputting audio samples |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-308 | 10 years, 2 months ago | Revert "Readd the old AXWii (rename the new version to NewAXWii) and set it as default" |
| Windows x64 Windows x86 Mac OS X | ||
| 3.0-853 | 10 years, 3 months ago | Readd the old AXWii (rename the new version to NewAXWii) and set it as default |
| Windows x64 Windows x86 Mac OS X | ||
| 3.0-852 | 10 years, 3 months ago | Implemented dpop samples support |
| Windows x64 Windows x86 Mac OS X | ||
| 3.0-851 | 10 years, 3 months ago | Fix volume mixing in DownloadAndMixWithVolume (same issue with >1.0 volumes) |
| Windows x64 Windows x86 Mac OS X | ||
| 3.0-850 | 10 years, 3 months ago | Rewrite the linear sample rate conversion algorithm to make it less hacky and to support arbitrarly big ratios |
| Windows x64 Windows x86 Mac OS X | ||
| 3.0-849 | 10 years, 3 months ago | Fix MixAdd with volume. The previous volume formula completely failed with volumes >= 1.0 (0x8000). Fixes Tomb Raider Legends (GC) music. |
| Windows x64 Windows x86 Mac OS X | ||
| 3.0-846 | 10 years, 3 months ago | Fix AX HLE command 12 arguments: takes 4 u16, not 1 |
| Windows x64 Windows x86 Mac OS X | ||
| 3.0-845 | 10 years, 3 months ago | Remove UCode_AX_ADPCM.h, now useless (incorporated into UCode_AX_Voice.h) |
| Windows x64 Windows x86 Mac OS X | ||
| 3.0-844 | 10 years, 4 months ago | Fix samples clamping and interlacing in the OUTPUT command. Shouldn't have assumed previous AX HLE was doing something right. |
| Windows x64 Windows x86 Mac OS X | ||
| 3.0-843 | 10 years, 4 months ago | Implemented command 01 (download data and mix to MAIN/AUXA/AUXB with volume control). Fixes missing weapon sounds in Metroid Prime 2. |
| Windows x64 Windows x86 Mac OS X | ||
| 3.0-842 | 10 years, 4 months ago | Improve savestates support in AX and AXWii |
| Windows x64 Windows x86 Mac OS X | ||
| 3.0-841 | 10 years, 4 months ago | Command 13 should upload only AUXA LRS, not MAIN LRS + AUXA LRS. Fixes more GC EA games sound/music (including FIFA 06, Madden 08). |
| Windows x64 Windows x86 Mac OS X | ||
| 3.0-840 | 10 years, 4 months ago | AUX return data should be mixed to main buffers, not AUX buffers. Fixes a regression introduced by r954c55e35afb, now EA games sound works again. |
| Windows x64 Windows x86 Mac OS X | ||