4.0-4881 |
9 years, 3 months ago |
Zelda HLE: Support the per-frame sync protocol used by SMS. |
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Windows x64
Mac OS X
Android
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4.0-4880 |
9 years, 3 months ago |
Merge remote-tracking branch 'origin/master' into new-zelda-hle |
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Windows x64
Mac OS X
Android
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4.0-4847 |
9 years, 3 months ago |
Zelda HLE: Make the implementation less strict for recoverable errors. |
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Windows x64
Mac OS X
Android
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4.0-4846 |
9 years, 4 months ago |
Zelda HLE: Only alert for mixing into back buffers for recent UCode versions. |
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Windows x64
Mac OS X
Android
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4.0-4845 |
9 years, 4 months ago |
Zelda HLE: Properly implement LQ AFC decoding. |
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Windows x64
Mac OS X
Android
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4.0-4844 |
9 years, 4 months ago |
Zelda HLE: Implement LQ AFC decoding (samples source 0005). |
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Windows x64
Mac OS X
Android
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4.0-4843 |
9 years, 4 months ago |
Zelda HLE: Implement sample source 3. |
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Windows x64
Mac OS X
Android
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4.0-4842 |
9 years, 4 months ago |
Zelda HLE: Add basic support for Luigi's Mansion. |
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Windows x64
Mac OS X
Android
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4.0-4841 |
9 years, 4 months ago |
Zelda HLE: Log the UCode version being used (CRC/flags). |
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Windows x64
Mac OS X
Android
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4.0-4840 |
9 years, 4 months ago |
Zelda HLE: Add support for the Pikmin 1 NTSC version of the UCode. |
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Windows x64
Mac OS X
Android
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4.0-4839 |
9 years, 4 months ago |
Zelda HLE: Add support for the Zelda: FSA UCode. |
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Windows x64
Mac OS X
Android
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4.0-4838 |
9 years, 4 months ago |
Zelda HLE: NTSC IPL provides the volume stepping explicitly. |
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Windows x64
Mac OS X
Android
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4.0-4837 |
9 years, 4 months ago |
Merge remote-tracking branch 'upstream/master' into new-zelda-hle |
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Windows x64
Mac OS X
Android
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4.0-4787 |
9 years, 4 months ago |
Revert "Revert "Removed the DSP LLE on separate thread option."" |
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Windows x64
Mac OS X
Android
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4.0-4786 |
9 years, 4 months ago |
Zelda HLE: Handle the smaller VPBs used by the NTSC IPL. |
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Windows x64
Mac OS X
Android
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4.0-4785 |
9 years, 4 months ago |
Zelda HLE: Support both NTSC and PAL IPL. |
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Windows x64
Mac OS X
Android
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4.0-4784 |
9 years, 4 months ago |
Zelda HLE: Add a missing mixing buffer used by GC IPL. |
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Windows x64
Mac OS X
Android
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4.0-4783 |
9 years, 4 months ago |
Zelda HLE: Fix reverb in the GC IPL. |
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Windows x64
Mac OS X
Android
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4.0-4782 |
9 years, 4 months ago |
Zelda HLE: Add support for the light protocol. |
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Windows x64
Mac OS X
Android
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4.0-4781 |
9 years, 4 months ago |
Zelda HLE: Introduce behavior flags to handle UCode version differences. |
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Windows x64
Mac OS X
Android
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