3.5-1471 9 years, 10 months ago PixelShaderGen: Add some TODOs.
3.5-1470 9 years, 10 months ago PixelShaderGen: Fix more critical issues, some of which are regressions of revision 32b78a85.
3.5-1469 9 years, 10 months ago PixelShaderGen: Fixed some bugs, removed unused shader uid fields.
3.5-1468 9 years, 10 months ago PixelShaderGen: Fix various merge conflicts and a critical regression from revision 32b78a85.
3.5-1467 9 years, 10 months ago Fix some merge conflicts.
3.5-1466 9 years, 10 months ago Merge 'master' into shader-uids-awesome.
3.5-1352 9 years, 10 months ago PixelShaderGen: Change a comment slightly.
3.5-1351 9 years, 10 months ago PixelShaderGen: Move RegisterStates from global storage to stack.
3.5-1350 9 years, 10 months ago Fix stuff
3.5-1349 9 years, 10 months ago First steps of making the pixel shader uid struct more compact.
3.5-1348 9 years, 11 months ago PixelShaderGen: Set some uid fields that I missed before.
3.5-1347 9 years, 11 months ago Polish shader uid checking.
3.5-1346 9 years, 11 months ago PixelShaderGen: Cleanups.
3.5-1345 9 years, 11 months ago Fix some mistakes from the master merge; some cleanups.
3.5-1344 9 years, 11 months ago Merge 'master' into shader-uids-awesome.
3.5-1127 9 years, 11 months ago ShaderGenCommon: Adding documentation.
3.5-1126 10 years ago ShaderGenCommon: Clean up.
3.5-1125 10 years ago ShaderGen: Build fix.
3.5-1124 10 years ago LightingShaderGen: Use a float4 array for lights instead of a struct (uniform management in the non-UBO path is a mess otherwise). Also fix a small bug (cf. revision 154c533e7632).
3.5-1123 10 years ago LightingShaderGen: Improve code flexibility.