| 3.5-1471 | 9 years, 10 months ago | PixelShaderGen: Add some TODOs. |
| Windows x64 Windows x86 Mac OS X Android | ||
| 3.5-1470 | 9 years, 10 months ago | PixelShaderGen: Fix more critical issues, some of which are regressions of revision 32b78a85. |
| Windows x64 Windows x86 Mac OS X Android | ||
| 3.5-1469 | 9 years, 10 months ago | PixelShaderGen: Fixed some bugs, removed unused shader uid fields. |
| Windows x64 Windows x86 Mac OS X Android | ||
| 3.5-1468 | 9 years, 10 months ago | PixelShaderGen: Fix various merge conflicts and a critical regression from revision 32b78a85. |
| Windows x64 Windows x86 Mac OS X Android | ||
| 3.5-1467 | 9 years, 10 months ago | Fix some merge conflicts. |
| Windows x64 Windows x86 Mac OS X Android | ||
| 3.5-1466 | 9 years, 10 months ago | Merge 'master' into shader-uids-awesome. |
| Windows x64 Windows x86 Mac OS X Android | ||
| 3.5-1352 | 9 years, 10 months ago | PixelShaderGen: Change a comment slightly. |
| Windows x64 Windows x86 Mac OS X Android | ||
| 3.5-1351 | 9 years, 10 months ago | PixelShaderGen: Move RegisterStates from global storage to stack. |
| Windows x64 Windows x86 Mac OS X Android | ||
| 3.5-1350 | 9 years, 10 months ago | Fix stuff |
| Windows x64 Windows x86 Mac OS X Android | ||
| 3.5-1349 | 9 years, 10 months ago | First steps of making the pixel shader uid struct more compact. |
| Windows x64 Windows x86 Mac OS X Android | ||
| 3.5-1348 | 9 years, 11 months ago | PixelShaderGen: Set some uid fields that I missed before. |
| Windows x64 Windows x86 Mac OS X Android | ||
| 3.5-1347 | 9 years, 11 months ago | Polish shader uid checking. |
| Windows x64 Windows x86 Mac OS X Android | ||
| 3.5-1346 | 9 years, 11 months ago | PixelShaderGen: Cleanups. |
| Windows x64 Windows x86 Mac OS X Android | ||
| 3.5-1345 | 9 years, 11 months ago | Fix some mistakes from the master merge; some cleanups. |
| Windows x64 Windows x86 Mac OS X Android | ||
| 3.5-1344 | 9 years, 11 months ago | Merge 'master' into shader-uids-awesome. |
| Windows x64 Windows x86 Mac OS X Android | ||
| 3.5-1127 | 9 years, 11 months ago | ShaderGenCommon: Adding documentation. |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-1126 | 10 years ago | ShaderGenCommon: Clean up. |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-1125 | 10 years ago | ShaderGen: Build fix. |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-1124 | 10 years ago | LightingShaderGen: Use a float4 array for lights instead of a struct (uniform management in the non-UBO path is a mess otherwise). Also fix a small bug (cf. revision 154c533e7632). |
| Windows x64 Windows x86 | ||
| 3.5-1123 | 10 years ago | LightingShaderGen: Improve code flexibility. |
| Windows x64 Windows x86 | ||