3.5-1717 9 years, 7 months ago PixelShaderGen: add 0.5/255.0 before every comparison to check for a valid range
3.5-1716 9 years, 8 months ago Merge branch 'master' into tev-fixes3
3.5-1505 9 years, 8 months ago PixelShaderGen: Fix some potential floating point rounding issues in the tev combiner compare code.
3.5-1504 9 years, 10 months ago PixelShaderGen: Precision fix for fog calculations.
3.5-1503 9 years, 10 months ago PixelShaderGen: Further cleanups.
3.5-1502 9 years, 10 months ago PixelShaderGen: I don't see why this would need to be 0.001f instead of 0.0f.
3.5-1501 9 years, 10 months ago PixelShaderGen: Cleanups.
3.5-1500 9 years, 10 months ago PixelShaderGen: Cleanup SampleTexture calls.
3.5-1499 9 years, 10 months ago PixelShaderGen: Fix alphabump value not being of the correct precision. Move some tables to wherever they're used.
3.5-1498 9 years, 10 months ago PixelShaderGen: Use correct values for constants other than one and zero.
3.5-1497 9 years, 10 months ago PixelShaderGen: Optimize tev stage combiner input loading.
3.5-1496 9 years, 10 months ago PixelShaderGen: Declare variables as late as possible (or not at all if it's not necessary).
3.5-1495 9 years, 10 months ago PixelShaderGen: Cleanup some tev code.
3.5-1494 9 years, 10 months ago PixelShaderGen: Emulate limited resolution of RGBA6 and RGB565 EFB formats.
3.5-1493 9 years, 10 months ago PixelShaderGen: Fix a small issue in the comp16/24 stuff. 1.0f*1.0f equals (1/255.0f)*255.0f!
3.5-1492 9 years, 10 months ago PixelShaderGen: Add helper macros to vastly clean up overflow+precision emulation.
3.5-1491 9 years, 10 months ago PixelShaderGen: Always clamp tev stage output at least to S11 range.
3.5-1490 9 years, 10 months ago PixelShaderGen: Fix tev compare (relying on accurate tev register bitness emulation and precise GPU calculations).
3.5-1489 9 years, 10 months ago PixelShaderGen: Fix alpha compare (relying on accurate tev register bitness emulation and precise GPU calculations).
3.5-1488 9 years, 10 months ago PixelShaderGen: Remove old overflow emulation code.