Version
4.0-378
Branch
tev_fixes_new
Date
10 years, 5 months ago
Windows x64 Windows x86 Android
Commit
6ee006ca3b81e69d796cbbb25eaa5087358eff64
Change author
Tony Wasserka
Change description
PixelShaderGen: Microsoft's shader compiler likes to throw an internal error when masking with unsigned integers, so just use 255 instead of 0xFF all over the place...