Beta versions are released every month, usually accompanied by a Progress Report article. Use the latest beta version if you prefer stability over the newest features in the development versions.
The Windows beta versions require the 64-bit Visual C++ redistributable for Visual Studio 2022 to be installed.
5.0-19368 | 3 weeks, 2 days ago | Translation resources sync with Transifex |
Windows x64 Windows ARM64 macOS (ARM/Intel Universal) Android | ||
5.0-18498 | 4 months ago | Translation resources sync with Transifex |
Windows x64 Windows ARM64 macOS (ARM/Intel Universal) Android | ||
5.0-17995 | 6 months ago | Translation resources sync with Transifex |
Windows x64 Windows ARM64 macOS (ARM/Intel Universal) Android | ||
5.0-17269 | 9 months ago | Translation resources sync with Transifex |
Windows x64 Windows ARM64 macOS (ARM/Intel Universal) Android | ||
5.0-16793 | 11 months ago | FileUtil: Only attempt to write to the destination in Copy if there is actually content to write (PR #10810 from OatmealDome) |
Windows x64 Windows ARM64 macOS (ARM/Intel Universal) Android |
Development versions are released every time a developer makes a change to Dolphin, several times every day! Using development versions enables you to use the latest and greatest improvements to the project. They are however less tested than beta versions of the emulator.
The Windows development versions require the 64-bit Visual C++ redistributable for Visual Studio 2022 to be installed.
5.0-19501 | 13 hours ago | VideoCommon: fix issue in C++ template (PR #11883 from iwubcode) |
Windows x64 Windows ARM64 macOS (ARM/Intel Universal) Android | ||
5.0-19499 | 13 hours ago | VideoCommon: avoid segfault when loading a PNG with no custom texture data levels (PR #11879 from iwubcode) |
Windows x64 Windows ARM64 macOS (ARM/Intel Universal) Android | ||
5.0-19497 | 20 hours ago | VideoCommon: Reword the unknown opcode error message (PR #11586 from JosJuice) |
Windows x64 Windows ARM64 macOS (ARM/Intel Universal) Android | ||
5.0-19495 | 20 hours ago | VideoCommon: prevent potential data issue when reloading Asset data (PR #11880 from iwubcode) |
Windows x64 Windows ARM64 macOS (ARM/Intel Universal) Android | ||
5.0-19493 | 1 day, 8 hours ago | VideoCommon: add multithreaded asset loader and define a texture asset (PR #11877 from iwubcode) |
Windows x64 Windows ARM64 macOS (ARM/Intel Universal) Android | ||
5.0-19491 | 1 day, 8 hours ago | NoGUI: Create MacOS platform (PR #11527 from Hibyehello) |
Windows x64 Windows ARM64 macOS (ARM/Intel Universal) Android | ||
5.0-19489 | 1 day, 9 hours ago | VideoCommon: add an asset library that loads directly from the filesystem (PR #11876 from iwubcode) |
Windows x64 Windows ARM64 macOS (ARM/Intel Universal) Android | ||
5.0-19487 | 1 day, 11 hours ago | Android: Fix submenus for Wii Remote 2-4 (PR #11868 from JosJuice) |
Windows x64 Windows ARM64 macOS (ARM/Intel Universal) Android | ||
5.0-19485 | 1 day, 11 hours ago | VideoCommon: move custom texture data to assets (PR #11875 from iwubcode) |
Windows x64 Windows ARM64 macOS (ARM/Intel Universal) Android | ||
5.0-19483 | 1 day, 12 hours ago | WALL•E - Use 'Safe' Texture Cache Accuracy (PR #11865 from garlic-os) |
Windows x64 Windows ARM64 macOS (ARM/Intel Universal) Android |
Dolphin 5.0 | 6 years, 11 months ago | |
Windows x64 Mac OS X | ||
Dolphin 4.0.2 | 9 years, 6 months ago | |
Windows x64 Windows x86 | ||
Dolphin 4.0.1 | 9 years, 7 months ago | |
Windows x64 Windows x86 | ||
Dolphin 4.0 | 9 years, 8 months ago | |
Windows x64 Windows x86 Mac OS X Ubuntu 13.04 | ||
Dolphin 3.5 | 10 years, 5 months ago | |
Windows x64 Windows x86 Mac OS X | ||
Dolphin 3.0 | 11 years, 11 months ago | |
Windows x64 Windows x86 Mac OS X |
Ubuntu users can install a PPA for development and stable versions of Dolphin here: Installing Dolphin
Users of other Linux distributions can look here to compile Dolphin: Building Dolphin on Linux
The latest version of the Dolphin source code can be downloaded from the project Git repository.
$ git clone https://github.com/dolphin-emu/dolphin.git
You can also browse the current version of the source code.
For reporting bugs please go to the issue tracker. Before creating a new issue, make sure to try a recent development build and search the existing issues.