Releases are created every few months, usually accompanied by a Progress Report article. Use the latest release if you prefer stability over the newest features in the development versions.
The Windows releases require the 64-bit Visual C++ redistributable for Visual Studio 2022 to be installed.
2409 | 1 month, 2 weeks ago | Release for September 2024 |
Windows x64 Windows ARM64 macOS (ARM/Intel Universal) Android | ||
2407 | 3 months, 3 weeks ago | Release for July 2024 |
Windows x64 Windows ARM64 macOS (ARM/Intel Universal) Android | ||
5.0-21460 | 5 months, 3 weeks ago | |
Windows x64 Windows ARM64 macOS (ARM/Intel Universal) Android | ||
5.0-21264 | 7 months ago | |
Windows x64 Windows ARM64 macOS (ARM/Intel Universal) Android | ||
5.0-21088 | 8 months, 3 weeks ago | |
Windows x64 Windows ARM64 macOS (ARM/Intel Universal) Android |
Development versions are released every time a developer makes a change to Dolphin, several times every day! Using development versions enables you to use the latest and greatest improvements to the project. However, they are less tested than releases.
The Windows development versions require the 64-bit Visual C++ redistributable for Visual Studio 2022 to be installed.
2409-218 | 6 hours ago | Add missing algorithm header in SettingsHandlerTest.cpp (PR #13146 from AdmiralCurtiss) |
Windows x64 Windows ARM64 macOS (ARM/Intel Universal) Android | ||
2409-216 | 2 days, 7 hours ago | DolphinQt: JIT Widget Refresh (PR #12714 from mitaclaw) |
Windows x64 Windows ARM64 macOS (ARM/Intel Universal) Android | ||
2409-205 | 3 days, 10 hours ago | IOS/Net: implement ioctlv that retrieves the network routing table that libogc now uses on network init (PR #13066 from DacoTaco) |
Windows x64 Windows ARM64 macOS (ARM/Intel Universal) Android | ||
2409-203 | 3 days, 20 hours ago | GameINI: Shadow the Hedgehog texture cache default (PR #13141 from dreamsyntax) |
Windows x64 Windows ARM64 macOS (ARM/Intel Universal) Android | ||
2409-201 | 4 days, 3 hours ago | VideoCommon: fix -Wshadow-uncaptured-local warning and simplify (PR #13135 from Tilka) |
Windows x64 Windows ARM64 macOS (ARM/Intel Universal) Android | ||
2409-199 | 4 days, 4 hours ago | Remove defined-out code (PR #12712 from Dentomologist) |
Windows x64 Windows ARM64 macOS (ARM/Intel Universal) Android | ||
2409-197 | 4 days, 5 hours ago | Audio: Add option to temporarily mute audio when using turbo (PR #13114 from TryTwo) |
Windows x64 Windows ARM64 macOS (ARM/Intel Universal) Android | ||
2409-195 | 4 days, 6 hours ago | VideoBackends:Metal: Log file on failed pipeline compile (PR #13104 from TellowKrinkle) |
Windows x64 Windows ARM64 macOS (ARM/Intel Universal) Android | ||
2409-192 | 5 days, 6 hours ago | GameINI: Remove OnLoad sections (PR #13138 from Pokechu22) |
Windows x64 Windows ARM64 macOS (ARM/Intel Universal) Android | ||
2409-189 | 6 days, 5 hours ago | Ranges Algorithms Modernization - Compare (PR #13092 from mitaclaw) |
Windows x64 Windows ARM64 macOS (ARM/Intel Universal) Android |
Users of Linux distributions can look here to compile Dolphin: Building Dolphin on Linux
The latest version of the Dolphin source code can be downloaded from the project Git repository.
$ git clone https://github.com/dolphin-emu/dolphin.git
You can also browse the current version of the source code.
For reporting bugs please go to the issue tracker. Before creating a new issue, make sure to try a recent development build and search the existing issues.