Development versions

Development versions are released every time a developer makes a change to Dolphin, several times every day! Using development versions enables you to use the latest and greatest improvements to the project. They are however less tested than stable versions of the emulator.
4.0-6450 7 minutes ago Fix adding additional Disc 2 to certain multi-disc games (PR #2467 from RisingFog)
4.0-6448 12 minutes ago HiresTexture: Fix prefetching with broken textures (PR #2478 from degasus)
4.0-6446 4 hours ago Pass strings by const reference where possible (PR #2476 from lioncash)
4.0-6444 21 hours ago OGL: use GL_TEXTURE* constants (PR #2469 from Tilka)
4.0-6442 1 day, 19 hours ago Fix game list name encoding error caused by 4.0-6419 (d7900b4) (PR #2466 from JosJuice)
4.0-6440 1 day, 20 hours ago CommandProcessor: Replace volatile usages with atomics (PR #2465 from lioncash)
4.0-6438 1 day, 22 hours ago DSPCore: Make the mailbox registers atomic. (PR #2422 from lioncash)
4.0-6436 1 day, 23 hours ago PixelEngine: Replace volatile usages with atomics (PR #2464 from lioncash)
4.0-6434 1 day, 23 hours ago Fifo: Replace usages of volatile with atomics (PR #2463 from lioncash)
4.0-6432 2 days, 1 hour ago Fix building with PCH disabled. (PR #2462 from rohit-n)

View older versions »

Stable versions

Stable versions are released after a lot of testing to ensure emulation performance and stability. However, since they are released less often, they might be outdated and lacking some new features.
Dolphin 4.0.2 1 year, 5 months ago
Dolphin 4.0.1 1 year, 7 months ago
Dolphin 4.0 1 year, 8 months ago
Dolphin 3.5 2 years, 5 months ago
Dolphin 3.0 3 years, 11 months ago

Source code

The latest version of the Dolphin source code can be downloaded from the project Git repository.

    $ git clone https://github.com/dolphin-emu/dolphin.git

You can also browse the current version of the source code.

Reporting bugs

For reporting bugs please go to the issue tracker on Google Code. Before creating a new issue, make sure to try a recent development build and search the existing issues.