Dolphin Emulator

Dolphin is an emulator for two recent Nintendo video game consoles: the GameCube and the Wii. It allows PC gamers to enjoy games for these two consoles in full HD (1080p) with several enhancements: compatibility with all PC controllers, turbo speed, networked multiplayer, and even more!

Download Dolphin 4.0-5702 for Windows, Mac and Linux »

Compatibility »

Perfect: 11.2%
Playable: 71.9%
Starts: 14.2%
Intro/Menu: 1.8%
Broken: 0.9%

Latest articles

Game Modification: 60 FPS Hacks in Dolphin

Playing a game in Dolphin instead of the GameCube or Wii can make a huge difference in visual quality. With HD output, Dolphin can bring the best out of many stunning titles. But beyond that, an assortment of crazy enhancements, including 3D output, free camera, widescreen hacks, a higher clocked emulated CPU and much more, can absolutely transform titles into new experiences even for veterans after many playthroughs.

Super Mario Sunshine is a beautiful GameCube platformer released in 2002. While its sequels on the Wii, Super Mario Galaxy 1 and 2 run at a fluid 60 ...

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Dolphin Progress Report: January 2015

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Let's kick off the new year with a bang! January will finally let Dolphin answer the question that gets asked every progress report: "Does Rogue Squadron work yet?"


Rogue Squadron II: Rogue Leader in 1080p 60 fps with Dolphin


Thanks to a ton of work from the staff, tons of testing from the forum users, hardware tests, newcomers and veteran's alike, Star Wars Rogue Squadron II: Rogue Leader and Star Wars Rogue Squadron III: Rebel Strike are both playable and completable in Dolphin at long last.

Considering just how many big merges were changed and how much work was done that may not even be the biggest news of the month. So hold tight, and please enjoy this month's Notable Changes!

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Making developers more productive — the Dolphin development infrastructure

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There is a whole chunk of the Dolphin project that most users don't know about and have no interactions with. Most of the blog's articles focus on user visible features: improvements in the emulator core, or accuracy changes that allow non playable games to finally work properly. We seldom talk about how these changes come to life.

This piece will relay the effort of a few people within the Dolphin team who have been working in the shadows for the past 30 months to provide tools and infrastructure for other Dolphin contributors. From cloud based graphics rendering, bug detection, all the way to simple IRC bots, these tools have helped Dolphin become more efficient in the modern era.

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