4.0-134 9 years, 5 months ago Homogenize some behaviors to help detect backend related problems
4.0-133 9 years, 5 months ago Merge some changes from Main
4.0-132 9 years, 5 months ago android build fix
4.0-131 9 years, 5 months ago Linux build fix. sorry for breaking this. I must have a Linux installation ready to avoid this kind of issues :)
4.0-130 9 years, 5 months ago small fix for my last commit
4.0-129 9 years, 5 months ago Use the existing configuration option Fast Depth Calculation to control if the depth pass to emulate early z is enabled. this way if the option is enabled you get the speed that was lost in some devic...
4.0-128 9 years, 5 months ago Merge Core Changes
4.0-127 9 years, 5 months ago Little Fix for Resizing
4.0-126 9 years, 5 months ago Try a more correct approach to early z. early z works by doing the depth test before texturing to reduce work, dx9 poses early z but it works different, it is only applicable when z write is disables ...
4.0-125 9 years, 5 months ago merge latest core changes
4.0-124 9 years, 5 months ago forget one file from my last commit
4.0-123 9 years, 5 months ago just a little cleaning to reduce code size and avoid some compiling problems in specific versions of gcc
4.0-122 9 years, 5 months ago clean up and re-ordering in shader code generation to recover some performance lost due to unnecessary work done in the shader generation path. this should bring a descent speed up in all the back end...
4.0-121 9 years, 6 months ago improvements in state management. this should fix a lot of old bugs in dx9 backend :)
4.0-120 9 years, 6 months ago Updates From Main
4.0-119 9 years, 6 months ago merge Latest core changes
4.0-118 9 years, 6 months ago Small refactoring
4.0-103 9 years, 6 months ago Implemented proper support for most common 3d modes (side by side and top bottom) to make 3d usable on modern displays
4.0-102 9 years, 6 months ago Implemented a basic poke_z and some small fixes
4.0-101 9 years, 6 months ago Merge branch 'master' of https://code.google.com/p/dolphin-emu into DX9-Final