3.5-2317 |
11 years, 3 months ago |
Fix missing md5thread.detach() |
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Windows x64
Windows x86
Mac OS X
Android
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3.5-2316 |
11 years, 3 months ago |
Fix SafeCPReadPointer bugs. |
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Windows x64
Windows x86
Mac OS X
Android
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3.5-2315 |
11 years, 3 months ago |
Give deterministic dual-core a proper option (but don't expose it in the GUI). |
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Windows x64
Windows x86
Mac OS X
Android
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3.5-2314 |
11 years, 3 months ago |
Refactor SetCpStatus, hopefully fixing breakpoints. |
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Windows x64
Windows x86
Mac OS X
Android
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3.5-2313 |
11 years, 3 months ago |
Get rid of racey gpuBusy in favor of a safer version of the thing I said was terrible. |
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Windows x64
Windows x86
Mac OS X
Android
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3.5-2312 |
11 years, 3 months ago |
Make SafeCPReadPointer do what it actually does, and document it. |
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Windows x64
Windows x86
Mac OS X
Android
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3.5-2311 |
11 years, 3 months ago |
Fix stopping emulation. |
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Windows x64
Windows x86
Mac OS X
Android
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3.5-2310 |
11 years, 3 months ago |
Add SyncGPUIfIdleOnly to EFB access and perf queries. |
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Windows x64
Windows x86
Mac OS X
Android
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3.5-2309 |
11 years, 3 months ago |
Don't set CPReadWriteDistance to 0. |
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Windows x64
Windows x86
Mac OS X
Android
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3.5-2308 |
11 years, 3 months ago |
Use an explicit variable to wait for the GPU thread... |
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Windows x64
Windows x86
Mac OS X
Android
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3.5-2307 |
11 years, 3 months ago |
ProcessFifoEvents shouldn't read interrupt*Waiting in bSyncGPUAtIdleOnly mode. |
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Windows x64
Windows x86
Mac OS X
Android
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3.5-2306 |
11 years, 3 months ago |
Revert "NetPlay: Use the correct pad mappings for rumble" |
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Windows x64
Windows x86
Mac OS X
Android
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3.5-2305 |
11 years, 3 months ago |
Add a supposedly deterministic dual-core VideoCommon option, bSyncGPUAtIdleOnly. |
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Windows x64
Windows x86
Mac OS X
Android
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3.5-2304 |
11 years, 3 months ago |
Complain about threadsafe events during netplay. |
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Windows x64
Windows x86
Mac OS X
Android
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