Development versions

Development versions are released every time a developer makes a change to Dolphin, several times every day! Using development versions enables you to use the latest and greatest improvements to the project. They are however less tested than stable versions of the emulator.

Only displaying the master branch versions. Show all available branches.

4.0-1438 2 hours ago Fix "warning: unused variable 'skipFrames'" (PR #287 from Tilka)
4.0-1436 2 hours ago Interpreter: don't PanicAlert on write to SPR_HID2. (PR #288 from magumagu)
4.0-1434 2 hours ago Change to ARM's naming convention in DriverDetails. (PR #286 from Sonicadvance1)
4.0-1432 8 hours ago Atomic: support clang 3.4+ (PR #282 from Tilka)
4.0-1430 1 day, 15 hours ago Add support for the guide button to XInput (PR #283 from pinumbernumber)
4.0-1428 2 days, 11 hours ago Don't use SDL devices that report invalid ranges. (PR #279 from Sonicadvance1)
4.0-1426 3 days, 1 hour ago D3D11 backend: fix rounding in texture encoder. (PR #280 from magumagu)
4.0-1424 3 days, 4 hours ago VideoCommon: fix rounding in TEV. (PR #277 from magumagu)
4.0-1422 3 days, 11 hours ago PixelShaderGen: Color combiner compare mode fix and simplification (PR #276 from neobrain)
4.0-1420 3 days, 11 hours ago Software backend: TEV combiner compare mode fixes (PR #275 from magumagu)

View older versions »

Stable versions

Stable versions are released after a lot of testing to ensure emulation performance and stability. However, since they are released less often, they might be outdated and lacking some new features.
Dolphin 4.0.2 4 months, 2 weeks ago
Dolphin 4.0.1 5 months, 4 weeks ago
Dolphin 4.0 6 months, 4 weeks ago
Dolphin 3.5 1 year, 3 months ago
Dolphin 3.0 2 years, 10 months ago

Source code

The latest version of the Dolphin source code can be downloaded from the project Git repository.

    $ git clone

You can also browse the current version of the source code.

Reporting bugs

For reporting bugs please go to the issue tracker on Google Code. Before creating a new issue, make sure to try a recent development build and search the existing issues.