5.0-10715 5 years, 4 months ago Mario Party Netplay Community Settings: remove widescreen on community code (PR #8242 from CrankySupertoon)
5.0-10713 5 years, 4 months ago Fix dubois anaglyph shaders on D3D11 (PR #8264 from Pokechu22)
5.0-10711 5 years, 4 months ago Vulkan: Disable reversed viewport depth on macOS/MoltenVK (PR #8259 from stenzek)
5.0-10709 5 years, 4 months ago Fix GDB stub build (PR #8262 from Tilka)
5.0-10707 5 years, 4 months ago Support saving EFB and texture cache in save states (PR #6321 from stenzek)
5.0-10697 5 years, 4 months ago Fixed behaviour of some buttons by connecting functors to correct signals (PR #8263 from CookiePLMonster)
5.0-10695 5 years, 4 months ago Never set disc as active title when launching channel with same ID (PR #8256 from JosJuice)
5.0-10693 5 years, 4 months ago Re-implement FixCommonKeyIndex for WAD files (PR #8253 from JosJuice)
5.0-10690 5 years, 4 months ago Updates to auto-updater on Windows (PR #8217 from CookiePLMonster)
5.0-10682 5 years, 4 months ago Common/DebugInterface: Minor cleanup changes (PR #8235 from lioncash)
5.0-10673 5 years, 4 months ago Fix VolumeVerifier considering Wii Menu WADs to have wrong region (PR #8245 from JosJuice)
5.0-10671 5 years, 4 months ago ConfigManager: Include "Common/Common.h" for _trans macro (PR #8261 from JosJuice)
5.0-10669 5 years, 4 months ago Common/GekkoDisassembler: Don't print out '\0' as a character (PR #8227 from lioncash)
5.0-10667 5 years, 4 months ago Mark "WASAPI (Exclusive Mode)" as translatable (PR #8232 from JosJuice)
5.0-10665 5 years, 4 months ago Add a hotkey for inserting/ejecting the SD card (PR #8225 from JosJuice)
5.0-10663 5 years, 4 months ago Translation resources sync with Transifex
5.0-10662 5 years, 4 months ago Fixes to assertions (PR #8257 from CookiePLMonster)
5.0-10658 5 years, 4 months ago DiscIO: Merge WiiWAD into VolumeWAD (PR #8243 from JosJuice)
5.0-10655 5 years, 4 months ago Core/FifoAnalyzer: Tidy up interface (PR #8246 from lioncash)
5.0-10651 5 years, 4 months ago Common/SettingsHandler: Use std::string_view where applicable (PR #8248 from lioncash)