5.0-3266 7 years ago TextureCacheBase: remove duplicated variable (PR #5216 from ligfx)
5.0-3264 7 years ago StringUtil: Fix a ctype assertion (PR #5214 from sepalani)
5.0-3262 7 years ago Add i18n comments for the acronym IR (PR #5226 from JosJuice)
5.0-3260 7 years ago AX: Implement loop_counter and support UCodes without LPF (PR #5211 from MerryMage)
5.0-3256 7 years ago Automatic translation resources sync with Transifex
5.0-3255 7 years ago TextureConversionShader: Add missing swap for index of C14X2 textures (PR #5213 from stenzek)
5.0-3253 7 years ago TextureConversionShader: Fix compile error in C14X2 decoder (PR #5208 from stenzek)
5.0-3251 7 years ago Add configurable toggle to round vertices to nearest pixel (PR #4715 from iwubcode)
5.0-3249 7 years ago TextureCacheBase: fix custom textures not being loaded (PR #5206 from ligfx)
5.0-3247 7 years ago ControllerEmu: Replace includes with forward declarations (PR #5207 from lioncash)
5.0-3245 7 years ago IOS/WFS: Fix logging message (PR #5205 from leoetlino)
5.0-3243 7 years ago IOS/ES: Fix GetTMDView (PR #5204 from leoetlino)
5.0-3241 7 years ago D3D: Drop redundant interface TextureEncoder (PR #5203 from stenzek)
5.0-3239 7 years ago Core: Hide determinism global (PR #5201 from lioncash)
5.0-3235 7 years ago TASInputDlg: Minor changes (PR #5196 from lioncash)
5.0-3227 7 years ago [Android] Load the game banner from the ROM and use it if no screenshot is available (PR #5118 from mahdihijazi)
5.0-3225 7 years ago Frame: Remove callback function prototypes from header. (PR #5200 from lioncash)
5.0-3222 7 years ago IOS: Don't expose HLE::Reset() (PR #5197 from leoetlino)
5.0-3220 7 years ago VideoBackends: GPU Texture Decoding (PR #4467 from stenzek)
5.0-3204 7 years ago FrameTools: unbind KEY_DOWN handler when game stops (PR #5198 from ligfx)