5.0-3241 7 years, 7 months ago D3D: Drop redundant interface TextureEncoder (PR #5203 from stenzek)
5.0-3239 7 years, 7 months ago Core: Hide determinism global (PR #5201 from lioncash)
5.0-3235 7 years, 7 months ago TASInputDlg: Minor changes (PR #5196 from lioncash)
5.0-3227 7 years, 7 months ago [Android] Load the game banner from the ROM and use it if no screenshot is available (PR #5118 from mahdihijazi)
5.0-3225 7 years, 7 months ago Frame: Remove callback function prototypes from header. (PR #5200 from lioncash)
5.0-3222 7 years, 7 months ago IOS: Don't expose HLE::Reset() (PR #5197 from leoetlino)
5.0-3220 7 years, 7 months ago VideoBackends: GPU Texture Decoding (PR #4467 from stenzek)
5.0-3204 7 years, 7 months ago FrameTools: unbind KEY_DOWN handler when game stops (PR #5198 from ligfx)
5.0-3202 7 years, 7 months ago Arm64: a slew of warning fixes (PR #5159 from ligfx)
5.0-3196 7 years, 7 months ago CPU: Convert state enum to an enum class (PR #5180 from lioncash)
5.0-3194 7 years, 7 months ago Frame: Make TAS dialogs private (PR #5194 from lioncash)
5.0-3189 7 years, 7 months ago IOS/IPC: Remove unneeded forward declaration (PR #5195 from leoetlino)
5.0-3187 7 years, 7 months ago Core: Amend VS filter tag (PR #5193 from lioncash)
5.0-3185 7 years, 7 months ago Fix disappearing gecko codes (PR #5192 from vtj)
5.0-3183 7 years, 7 months ago Remove libao sound backend (PR #5190 from ligfx)
5.0-3181 7 years, 7 months ago OGL: Fix MSAA being forced to 1x (PR #5189 from stenzek)
5.0-3179 7 years, 7 months ago VertexLoaderTest: fix maybe-uninitialized warning (PR #5168 from ligfx)
5.0-3177 7 years, 7 months ago Move DVD code to a new directory (PR #5149 from JosJuice)
5.0-3174 7 years, 7 months ago android: Change the color of the selected slot to make it more visible (PR #5160 from mahdihijazi)
5.0-3172 7 years, 7 months ago DolphinWX/Frame: Remove GetGameListCtrl() (PR #5186 from lioncash)