3.5-1613 6 years, 10 months ago Fix for my previous commit.
3.5-1612 6 years, 10 months ago [Android] Change input configuration to a fragment.
3.5-1611 6 years, 10 months ago [Android] In the About pane, show if the phone supports OpenGL ES 3. Makes it less confusing for users.
3.5-1610 6 years, 10 months ago [Android] Start making it so the side pane is visible on all activities by converting them to fragments. Only Browse Folder and Gamepad Config remain. Fix a issue that Lioncash introduced where no gam...
3.5-1609 6 years, 10 months ago [Android] If one wants to use Android Studio. They can import the folder themselves.
3.5-1608 6 years, 10 months ago Check for IDIVA/IDIVT correctly. Cortex-A5 parts would have had this set since it supports VFPv4 but not IDIVA. Qualcomm Krait/Krait 300 still doesn't report in the kernel that it supports this.
3.5-1607 6 years, 10 months ago Fix Device.h placement in VC++
3.5-1606 6 years, 10 months ago Goddamnit. Forgot that Master codes are also abbreviated as (M).
3.5-1605 6 years, 10 months ago Remove Action Replay master codes from game inis that contained them, since they're unnecessary.
3.5-1604 6 years, 10 months ago Uh, that was stupid. Forgot to remove the NOT.
3.5-1603 6 years, 10 months ago When cmake checks for miniupnpc use the MINIUPNPC_VERSION_1_7_OR_HIGHER variable instead of MINIUPNPC_VERSION_PRE1_7. This should fix issue 6422.
3.5-1602 6 years, 10 months ago Gameini database update, fixes issues 6374, 6375, 6376. Also update Simpson's Hit and Run (gc) and PSO III.
3.5-1601 6 years, 10 months ago Add .dff FIFO logs to the list of valid extensions in FolderBrowser.
3.5-1600 6 years, 10 months ago Use HashSets in FolderBrowser as well, like the last commit for GameListFragment.
3.5-1599 6 years, 10 months ago [Android] Simplify GameListFragment.Fill a little bit.
3.5-1598 6 years, 10 months ago [Android] Make FolderBrowser.Fill look slightly nicer. Improve readability a bit.
3.5-1597 6 years, 10 months ago [Android] Fix a null pointer exception.
3.5-1596 6 years, 10 months ago [Android] Enable OpenGL ES 3 by default. Add in a modified GLES3/gl3.h header for supporting it.
3.5-1595 6 years, 10 months ago Patch from Degasus that removes the last of the the GL_TEXTURE_RECTANGLE usages. This is needed to have GLES3 support.
3.5-1594 6 years, 10 months ago [Android] Actually push the library file to the correct location.