4.0-3693 10 years ago Minor spelling fix (PR #1309 from Stevoisiak)
4.0-3691 10 years ago D3D: Fixed anisotropic filtering (PR #1327 from kayru)
4.0-3689 10 years ago TASInputDlg: Apply m_ prefix to class member variables. (PR #1319 from lioncash)
4.0-3687 10 years ago Specified where GC Bios files go (PR #1310 from Stevoisiak)
4.0-3685 10 years ago Start/Stop Audio Dump During Emulation (PR #1297 from RisingFog)
4.0-3683 10 years ago Flipped Wave File Channels for Audio Dumping (PR #1276 from RisingFog)
4.0-3681 10 years ago D3D: Implemented cache for dynamic render states (PR #475 from kayru)
4.0-3673 10 years ago Hash: unroll CRC loop, since CRC32 typically has nontrivial latency (PR #1304 from FioraAeterna)
4.0-3671 10 years ago Fixed minor typo (PR #1313 from Stevoisiak)
4.0-3669 10 years ago Corrected the physical memory access to MEM2 via the MMU. Fixes Toy Story 3. (PR #1266 from skidau)
4.0-3666 10 years ago Revert "FastMem: don't let the backpatcher hit the same location twice" (PR #1305 from dolphin-emu)
4.0-3664 10 years ago Moved "Connect Wiimote" options into submenu (PR #1247 from Stevoisiak)
4.0-3662 10 years ago Even more warnings (PR #1284 from comex)
4.0-3659 10 years ago Remove setting to enable or disable Bounding Box calculation. (PR #1295 from crudelios)
4.0-3657 10 years ago DriverDetails: mark intel buffer_storage bug as fixed (PR #1303 from degasus)
4.0-3655 10 years, 1 month ago Gameini updates. (PR #1286 from Linktothepast)
4.0-3652 10 years, 1 month ago PixelShaderGen: replace multiplication with shift (PR #1285 from degasus)
4.0-3650 10 years, 1 month ago ControllerInterface: Get rid of SetHwnd(), introduce Reinitialize() (PR #1278 from lioncash)
4.0-3648 10 years, 1 month ago FastMem: don't let the backpatcher hit the same location twice (PR #1222 from FioraAeterna)
4.0-3646 10 years, 1 month ago Parse input as hex instead of decimal to match display values in the register view (PR #1062 from zhuowei)