4.0-1955 10 years, 4 months ago Revert "PPCAnalyst now detects internal branches better" (PR #480 from Sonicadvance1)
4.0-1953 10 years, 4 months ago ES_LAUNCH fixes for disk channel etc (PR #499 from magumagu)
4.0-1949 10 years, 4 months ago Implement ViewHolder pattern on the GameListAdapter. (PR #535 from sigmabeta)
4.0-1947 10 years, 4 months ago GCI Folder: correctly identify region of sysmenu (PR #531 from LPFaint99)
4.0-1945 10 years, 4 months ago Store ini sections in a std::list to prevent pointer invalidation. (PR #534 from jordan-woyak)
4.0-1943 10 years, 4 months ago Fixed issue with DSP Dump not closing files. (PR #530 from workhorsy)
4.0-1941 10 years, 4 months ago Allow user to quit Android app with back button. (PR #529 from sigmabeta)
4.0-1939 10 years, 4 months ago Add the option to use a folder of gamecube saves instead of a memcard image [issue 6599] (PR #243 from LPFaint99)
4.0-1936 10 years, 4 months ago Gameini updates. (PR #481 from Linktothepast)
4.0-1933 10 years, 4 months ago Separate the XML view handling of the folder browser and the game list from one another. (PR #525 from lioncash)
4.0-1931 10 years, 4 months ago Add support for PCAP logging of DSP DMA/MMIO access (PR #318 from delroth)
4.0-1927 10 years, 4 months ago Fix an incorrect label in fps display string. (PR #526 from RachelBryk)
4.0-1925 10 years, 4 months ago Allow progressive scan to be set by game ini. (PR #466 from RachelBryk)
4.0-1923 10 years, 4 months ago Use only section-based ini reading. (PR #500 from lioncash)
4.0-1921 10 years, 4 months ago Save an unsaved wiimote variable to save states. (PR #505 from RachelBryk)
4.0-1919 10 years, 4 months ago Fix banner scaling using a different method. (PR #524 from sigmabeta)
4.0-1917 10 years, 4 months ago Removed unused variable, Added tick count check (PR #521 from RisingFog)
4.0-1915 10 years, 4 months ago VideoSoftware: remove duplicated CommandProcessor structures. (PR #501 from magumagu)
4.0-1913 10 years, 4 months ago Lighting cleanup (PR #439 from degasus)
4.0-1908 10 years, 4 months ago Abort loading a save state if emulation isn't running. (PR #523 from RachelBryk)