3.5-2304 10 years, 9 months ago Revert "NetPlay: Use the correct pad mappings for rumble"
3.5-2303 10 years, 9 months ago videoCommon: also reset logicOp on mode switch
3.5-2302 10 years, 9 months ago [ARM] Implement psq_st. Optimizations in psq_l and fix all the remaining bugs...except clamping within the max value range of the value. Causes some minor visual effects mostly.
3.5-2301 10 years, 9 months ago [ARM] Add support for double registers in VMOV(immediate). Add VEOR and VSTR1. Fix some minor encoding bugs.
3.5-2300 10 years, 9 months ago [Android] Organize the list of allowed file extensions for the folder browser and game list alphabetically.
3.5-2299 10 years, 9 months ago [Android] Simplify some checks within the the folder browser in regards to checking if a file is hidden or not. Also potentially fixed the case where items in the game list would not remain saved to t...
3.5-2298 10 years, 9 months ago Add two buttons to the ISOProperties dialog so that we still meet string freeze deadline.
3.5-2297 10 years, 9 months ago NetPlay: Use the correct pad mappings for rumble
3.5-2296 10 years, 9 months ago [ARM] Optimization to psq_l, no need to push/pop regs anymore. Implement support for single float loading, gives a decent speedup to Ikaruga in menus and game.
3.5-2295 10 years, 9 months ago [ARM] Optimize that fastmem load/stores minimally.
3.5-2294 10 years, 9 months ago [ARM] 1 instruction optimization for psq_l
3.5-2293 10 years, 9 months ago Fix the glew check. GLES3 can be used on non-Android platforms.
3.5-2292 10 years, 9 months ago [ARM] Use NEON for loading the values from psq_l, gives a minimal performance increase. This change also begins a new NEONXEmitter for having cleaner support for NEON.
3.5-2291 10 years, 9 months ago Update Gameini ratings from the Wiki
3.5-2290 10 years, 9 months ago [Android] Show the full text for save and load states if there's room on the screen. If not, let it overflow into a context menu.
3.5-2289 10 years, 9 months ago [Android] Make the MotionAlertDialog private. This isn't needed to be protected anymore. The only reason it was protected was for when the input settings were coupled as all hell to the GameListActivi...
3.5-2288 10 years, 9 months ago Move the creation of the GLInterface (and hence the video backend window) from VideoPrepare to Initialize in the software plugin (as in the GL plugin). This fixes issue 6564. It also makes the emula...
3.5-2287 10 years, 9 months ago Merge branch 'update-cmake-glew-test' Fixes issue 6548
3.5-2284 10 years, 9 months ago [ARM] Implement psq_l for 2x float loads. Couldn't find a game using quantized loads. Huge speed boost to Ikaruga and THP movies with this one.
3.5-2283 10 years, 9 months ago [ARM] Clean up some host side register allocations I missed.