5.0-10516 1 month ago Translation resources sync with Transifex
5.0-10515 1 month ago General: Use nested namespace specifiers where applicable (PR #8199 from lioncash)
5.0-10510 1 month ago General: Add missing header guards (PR #8201 from lioncash)
5.0-10506 1 month, 1 week ago {Common/SymbolDB, Core/HLE/HLE}: Make use of std::string_view where applicable (PR #8186 from lioncash)
5.0-10503 1 month, 1 week ago GekkoDisassmbler: Amend erroneous formatting specifiers (PR #8187 from lioncash)
5.0-10501 1 month, 1 week ago GameSettings: Fix some line endings (PR #8184 from Techjar)
5.0-10499 1 month, 1 week ago VideoCommon/RenderBase: Reset scissor rectangle after ImGui rendering (PR #8182 from Techjar)
5.0-10497 1 month, 1 week ago HW/DI: Emulate rotational latency (PR #8157 from JosJuice)
5.0-10495 1 month, 1 week ago Qt: Minor adjustments to graphics window descriptions (PR #8130 from 8times9)
5.0-10493 1 month, 1 week ago DiscordHandler: Don't delay shutdown by up to 2s (PR #8178 from leoetlino)
5.0-10491 1 month, 1 week ago Common: Use fmt where applicable (PR #8177 from lioncash)
5.0-10488 1 month, 1 week ago IOS/USB_KBD: Minor cleanup (PR #8150 from lioncash)
5.0-10479 1 month, 1 week ago Core/Movie: Store PAD_GET_ORIGIN bit in ControllerState (PR #8155 from Techjar)
5.0-10477 1 month, 1 week ago Externals: Add libfmt to externals (PR #8173 from lioncash)
5.0-10474 1 month, 1 week ago Core/GeckoCodeConfig: Use the [[fallthrough]] attribute in LoadCodes() (PR #8169 from lioncash)
5.0-10472 1 month, 2 weeks ago VideoCommon/DriverDetails: Make look-up table immutable (PR #8170 from lioncash)
5.0-10470 1 month, 2 weeks ago DSP/LabelMap: C++17 transitional changes/cleanup (PR #8162 from lioncash)
5.0-10463 1 month, 2 weeks ago Renderer: Adjust source rectangle when crop would draw off screen (PR #8049 from stenzek)
5.0-10460 1 month, 2 weeks ago {Android/ButtonManager, ResourcePack/Manager}: Make file-scope variables/functions internally linked where applicable (PR #8165 from lioncash)
5.0-10456 1 month, 2 weeks ago DiscIO: Use std::string_view in FileSystem::FindFileInfo (PR #8134 from JosJuice)